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AICheck 8.3 has been released!
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Supreme Banshee

Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Apr 21, 2023 1:41 am    Post subject:  AICheck 8.3 has been released!
Subject description: Me, green..... seen! Vehicles are no longer trees to our radar!
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Welcome back, Comrade General! AICheck 8.3 has been published by G-E recently. AICheck is a TCL script designed as a general cross-checker for INI files from Red Alert 2 and Yuri's Revenge, helpful in finding unit/declaration errors and incomplete ideas. Here are the changes and the fun stuff from AICheck 8.3:

AICHECK 8.3....

I discovered the orphan/unknown tag detection code didn't handle VehicleTypes, so that's been corrected, which means they are later properly scanned for errors, even though they remain unused.

Additionally, as I discovered, the game will crash for units with DebrisTypes specified (overriding the [General] defaults) but don't have DebrisMaximums set for them! There are no error messages for one found without the other and improper length lists.

I also improved some of the VoxelAnims checking code, adding range checks to a few tags and shortening the error messages to be more in line with other sections.

You can check more information about AICheck by visiting the Topic at PPM Forums. AICheck is downloadable at This Address. And this is all for today! Enjoy AICheck and provide your feedback about it so it can get better.

Key Words: #News #Release #RedAlert2 #YurisRevenge #AICHECK 


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