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i'm making a scorpion tank
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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Mon Mar 28, 2005 8:32 am    Post subject:  i'm making a scorpion tank Reply with quote  Mark this post and the followings unread

i will make a wheeled version and a walking version
crap it's almost impossible to make a walking version+ hva editor crashes with so many sections
...to many legs and parts........figure this out......8 legs && 2 pincers
each leg exists out of 2 pieces as do te pincers
that's 20 sections for claws&&legs
+ the tail and the body together 22!!!! sections
...i'm simply gonna make a tracked version*sighs*

below the beginning of the body

now for adding claws and tracks

should i add "claws" or keep this shape?

those tracls are just placeholders



scorp_001.jpg
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scorp_001.jpg



scorp_000.jpg
 Description:
we got ourselves a tail
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scorp_000.jpg



scorpbegin.jpg
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scorpbegin.jpg



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Mar 29, 2005 2:05 am    Post subject: Reply with quote  Mark this post and the followings unread

It needs a skin, it needs some kind of wheels or something that allows it to move and some other details.

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mavrick
AA Infantry


Joined: 19 Aug 2002
Location: United Kingdom

PostPosted: Wed Mar 30, 2005 12:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

it could hover.

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Wed Mar 30, 2005 1:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

it COULD hover but i think that would look crappy.....especially when it's nod
and yeah i'm busy with the details.....troublesome.anyone out here good at normal mapping?
and should i use tracks like in ackron's ART3 or should i use some other strange stuff?
because i apparently suck at making tracks:P

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