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Final Alert 2 YR v1.02 Patches has received an update in 2023-05-03!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed May 03, 2023 11:18 am    Post subject:  Final Alert 2 YR v1.02 Patches has received an update in 2023-05-03!
Subject description: Now able to speak as many languages as ChatGPT!
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Final Alert 2 YR 1.02 Patches (2023-05-03) has been released by E1 Elite as we speak. For those unaware of what is being written here, Final Alert 2 YR 1.02 Patches is a DLL that extends the features and fixes bugs from Final Alert 2 YR 1.02 map editor for Red Alert 2: Yuri's Revenge and also for the vanilla Red Alert 2. Here are the official words about Final Alert 2 YR 1.02 Patches (2023-05-03):

Quote:
Final Alert 2 YR v1.02 Patches

Changes (2023-05-03):
- Updated FA2sp (based on v1.6.0).
(This release supports RA2 as well as YR)
- Over 300 translation handles added to FALanguage.ini.
- Updated FAData.ini.


You can learn more about Final Alert 2 YR 1.02 Patches by visiting the Topic at PPM Forums. Final Alert 2 YR 1.02 Patches is available for download Here. And that's all for now! Have fun and enjoy Final Alert 2 YR 1.02 Patches!


Key Words: #News #Release #RedAlert2 #YurisRevenge #Phobos #FinalAlert2YRPatches 

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ImZeth
Civilian


Also Known As: Zeth
Joined: 10 Nov 2023

PostPosted: Fri Nov 10, 2023 11:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Hello. Thanks for the patched version of FA2, but I got a problem while attempting to play the map I created. The game stucks on loading while entering the map, it's like 75% and freezing at there. No more loading progress even I leave it like 10 minutes or more. I need help with this, thank you <3

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Nov 10, 2023 12:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Could be a corrupted mix, probably the one with voxels.

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Fri Nov 10, 2023 12:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

A trigger shouldn't be attached to itself. If done then the game will go into an infinite loop. Check if you haven't done that. Usually in trigger window, leave the Attached trigger empty, unless you really want to attach a different trigger.

If that doesn't solve, ask with more detail in -
https://ppmforums.com/forum-265/mapping-discussion/

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