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Contra X work in progress - News Update 6 - MARP
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Supreme Banshee

Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun May 07, 2023 4:59 pm    Post subject:  Contra X work in progress - News Update 6 - MARP
Subject description: A super news about a super unit for super commanders who are super rich and super frenetic!
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The crew from Contra has been working hard these days, and they have just shared some of their progress. Contra is a modification for Command & Conquer Generals: Zero Hour that redefines the experience of the game with new units and new graphics and adds general's superpowers. It adds three new generals, it also improves the AI greatly and introduces super units, among many other gameplay changes, balance changes, and bug fixes. Here are the official words about it:

Hi, everyone!

As many of you predicted, in the past two updates, we teased you with renders of the new Super Unit.
This Super Unit is Mobile Assault & Repair Platform aka "MARP", for Super Weapons conventional path.

MARP is the most expensive Super Unit and unit in the game with a current cost of 9000$.
Besides his incredibly strong armor, he has very good weapons systems, as well as additional abilities.

His main weapons are two strong anti-tank projectiles which are good for any close combat situation.
The secondary weapon is an artillery missile system which can be upgraded with EMP explosions. Good for ranged combat, but it also works as a separate turret.

What makes him unique are two of his abilities.
First ability is Tomahawk missiles stored on the back. They work exactly the same way as Tomahawk Storm does. Meaning they can be launched anywhere on the map when fully loaded. Unlike Tomahawk Storm, MARP has two missiles.
Second ability is his engineering part, which gives him the option to repair himself or any other vehicle/structure nearby.

All of this is rounded up with beautiful animations, and extra lighting (red for attacking, orange when idle, and green when repairing):

Concept/Model/Texture/Basic coding: dce
Additional complex coding/bugs fixing: Predator
Voice: Nick Gikas
Cameo and renders: tria

Stay tuned for more!!!

If you are curious about Contra, visit the Official Website, Forums at Revora, ModDB Profile, and Discord Channel to obtain further information about it. And that's all regarding Contra for now. Stay tuned at PPM for more news about Contra!

Key Words: #News #Generals #ZeroHour #Contra 


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