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Unit is Untargetable ?
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adamstrange
Cyborg Cannon


Joined: 07 Mar 2013

PostPosted: Wed May 24, 2023 2:03 pm    Post subject:  Unit is Untargetable ? Reply with quote  Mark this post and the followings unread

This unit is the Chrono Legionnaire without the teleport ability and with a laser instead.

The problem is that no unit can target it even if they are right in front of it unless I do it manually.

How do I fix this ?

[NEURO]
UIName=Name:NeuroPulse Legionnaire
Name=NeuroPulse Legionnaire
Image=NEURO
Category=Soldier
Primary=NeutronPulseRifle
Prerequisite=GAPILE,TECH
Pip=white
OccupyPip=PersonBlue
Armor=none
TechLevel=1
Sight=5
Speed=4
Owner=Americans,Alliance
ForbiddenHouses=British,French,Germans
Cost=1500
Soylent=100
Points=10
IsSelectableCombatant=yes
VoiceSelect=ChronoLegionSelect
VoiceMove=ChronoLegionMove
VoiceAttack=ChronoLegionAttackCommand
VoiceFeedback=ChronoLegionFear
VoiceSpecialAttack=ChronoLegionMove
DieSound=ChronoLegionDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=10 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
ImmuneToPsionics=yes
Bombable=yes
;Deployer=yes
;DeployFire=yes
; DeployTime=.022  ; PCG; Unused for now.  Was maybe going to make its way in if we did
; a more explicit state machine for deploying b/c of autodeploy.
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Size=1
Crushable=yes
;DeploySound=GIDeploy
;UndeploySound=GIUndeploy
;ElitePrimary=M60E
;EliteSecondary=ParaE
IFVMode=2


[NeutronPulseRifle]
Damage=45
ROF=20
Range=12
Speed=100
Projectile=InvisibleMedium;GEF Chrono Legionaires can now shoot over walls ;InvisibleLow
Warhead=SA
Report=NeutronPulseFire
Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
;IsRadBeam=yes

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Thu May 25, 2023 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Could have something to do with the missing Strength tag? I'm not quite sure what the default value is or how it affects the game, but it seems to be the only glaring issue I can see.

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adamstrange
Cyborg Cannon


Joined: 07 Mar 2013

PostPosted: Sat May 27, 2023 3:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks Darkstorm

It was the missing Strength tag

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