Posted: Sun Jun 11, 2023 3:26 pm Post subject:
[ra2yr] Merge tanks of original allied and soviet models (updated)
Subject description: include rules + art + sound + cameo
Also Known As: Axidental JeepBuilder Joined: 24 Jul 2019 Location: Miskolc, Hungary
Posted: Mon Jun 12, 2023 3:40 pm Post subject:
The heck...? I like them!
The Flackpocalypse model and the FV cameos need work; those two cameos seem somewhat cheap edits.
I like how you made a vanilla Prism Fortress and Mirage Fortress.
These are great for helping out those who find Vxl and Hva editing confusing.
Quick edit: The download says the file contains a virus... Anyone downloaded it already and wishes to confirm it's safe? My subscription for Avast just expired the other week _________________ Sole developer of Fall of Yuri mod v0.0.1.75b and 2700 mod v3.1. These titles are occupied from now on. =)) Last edited by warrior002.the.official on Wed Jun 14, 2023 3:44 pm; edited 1 time in total QUICK_EDIT
Also Known As: Axidental JeepBuilder Joined: 24 Jul 2019 Location: Miskolc, Hungary
Posted: Wed Jun 14, 2023 3:42 pm Post subject:
-I meant that the barrel should be rebuilt on top of the turret instead of putting it there as a barrel. (It goes behind, judged by the image).
-Mixing them doesn't mean it was not a good idea to not make another Battlefortress just to slam a prism/mirage turret on it.
-By cheap edit I was referring to the MirFV and Prism IFV cameos. I have not the faintest idea why I put it after the BFRT part. Edited it. _________________ Sole developer of Fall of Yuri mod v0.0.1.75b and 2700 mod v3.1. These titles are occupied from now on. =)) QUICK_EDIT
Also Known As: Axidental JeepBuilder Joined: 24 Jul 2019 Location: Miskolc, Hungary
Posted: Sat Jun 24, 2023 1:22 pm Post subject:
Voices
I got fond of the idea of the Prism Fortress, so, using my own voice and VoiceChanger9x I made some quotes for the Prism Fortress.
Haven't tried it in game, so no guarantees.
Two versions exist: One with radio filter applied and one with no filter. Both has higher pitch than my actual voice, so it has some weirdness in it, but I don't think it would be noticable between two explosions at all.
P.S.: Oh, and the 'order' (Originally Orders Acknowledged but mic thought it would be fun to cut it off) quote was thrown away in the process, don't mind that.
PrismFortressQuotes_Long_NoFilter.mp3
Description:
Filterless Version, fits RA2 better than the other.
yes its possible.....just returned the .vxl from original hva position and name.
and about merging for example.
how i merge battle fortess with apocalypse turret.
1. for body i copy the battle fortess file BFRT.VXL
2. for the turret copy the apocalypse file MTNKTUR.VXL and MTNKbarl.VXL
3. rename all copied file, for the reference i put first name of the body then followed by turret (bfrtmtnk or battle apocalypse)
BFRT.VXL rename to BFRTMTNK.VXL
MTNKTUR.VXL into BFRTMTNK.VXL
MTNKBARL.VXL into BFRTMTNK.VXL
4. put all renamed files into a folder then open each files using OS HVA Builder 2.1 and adjust the hva position then save,after you save files you will aquired the .HVA file of each.
5. i copy the INIs code of battle forterss and change the weapon into apocalypse...make sure it has a turret=yes.
Battle Apocalypse is ready. Last edited by Lansmozar on Tue Apr 02, 2024 12:31 pm; edited 2 times in total QUICK_EDIT
and how does it work with the V3 and HTK, V3HTK has no turret but they are still together.
The same thing with the RTNKBFRT, two units without a turret.
My question is, how do you turn two voxel files into one file with a section.
I've tried a lot, but I don't get the same result.
RTNK has a turret and barrel file "rtnktur.vxl rtnkbarl.vxl"
i just set the hva position of rtnktur and rtnkbarl and set the code of bfrt into "turret=yes" and rename all into the ff.
bfrt.vxl ----------> bfrtrtnk.vxl and .hva
rtnktur.vxl -----> bfrtrtnktur.vxl and .hva
rtnkbarl.vxl ---> bfrttrnkbarl.vxl and .hva
the v3 has no turret and barrel..so i use different method to merge htk and v3, editing the original .vxl file using voxel editor.
i open 2 vxl editor in the same time first is htk and the 2nd is v3 and do a copy/paste from each other one box by one box of every layers ..its a long way to go. i dont know if there's other easy method out there. QUICK_EDIT
My question is, how do you turn two voxel files into one file with a section.
You can open two instances of VXLSE, open the two different vxls you want to merge together, resize both of the vxls so they are the same size and position you want. Then you can use the copy and paste layer option to merge one of them into the other. _________________
To merge entire voxels together in one go you can convert the voxels into text files with XCC Mixer, you then copy and paste the text files together and convert it back to a voxel.
Both voxels need to be the same size and you need to correctly position them before they're convert to text files. _________________
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