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iso tile radar color calibration
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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Fri Jul 07, 2023 1:55 am    Post subject:  iso tile radar color calibration Reply with quote  Mark this post and the followings unread

so i made this pack of isometric tiles for urban theater and wanted to share it, but before sharing i need
to calibrate the radar colors. ive tried to use starkku's batchtmpconverter program for it, but i cannot
for the life of me get the program to work. could someone help me out and do the radar colors on these
tiles so i can share it with the community?





urban short cliffs.zip
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Jul 07, 2023 4:32 am    Post subject: Reply with quote  Mark this post and the followings unread

You can use LKO's TMP shop to batch edit radar colours.

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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Fri Jul 07, 2023 4:40 am    Post subject: Reply with quote  Mark this post and the followings unread

i thought about that but tmpshop only lets me set a flat set of colors for the whole tileset which isnt desirable

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Fri Jul 07, 2023 5:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Extract BatchTMPConverter to a folder.
Then create sub-folders named pal and work (folder names are examples).
Copy your .urb files to work and isourb.pal to pal folder.

Run on command line to extract images :
BatchTMPConverter.exe -i work -p pal\isourb.pal -o

Run on command line to import images and overwrite .urb:
BatchTMPConverter.exe -i work -p pal\isourb.pal -r -b

Verify the changed .urb files as the images were also changed during import. It also sets the same value for both top-left and bottom-right colors, you may want to change those.

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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Fri Jul 07, 2023 12:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

aha i see how it works now. thanks. would have been nice to have a readme file
that says how to use the program, though.

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