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scarab conyard
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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Mon Jul 10, 2023 2:15 pm    Post subject:  scarab conyard
Subject description: raw frames
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an unreleased ancient project which i re-animated. it needs a pal with a respectable range of green colors. remap
rendered in standard developer pink. animation is isolated to allow use of normallighting and powered logics. comes
with a production anim also.



scarab conyard frames.zip
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 Filename:  scarab conyard frames.zip
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon Jul 10, 2023 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm not the biggest fan of the design but the build up animation is great Smile

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Tue Jul 11, 2023 12:54 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't know if this fits in with the style, buyt more conyards and buildings with buildup are good as they are pretty rare

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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Sat Jul 15, 2023 5:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

i made this around the time of the first set of buildings that i made. at the time i had envisioned a style more reminiscent of
like halo and mechassault. frankly i was sick of and still am sick of the trope of 'remaking/expanding' on red alert 2 themes
and instead wanted to make something more thematically interesting

large render with anim

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