Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Dec 06, 2024 1:06 pm
All times are UTC + 0
TS: Fading Dusk Beta B00.02 is now available for download!
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Jul 14, 2023 6:24 pm    Post subject:  TS: Fading Dusk Beta B00.02 is now available for download!
Subject description: Civilian nuclear warhead approaching!
Reply with quote  Mark this post and the followings unread

Aloha! Askhati, the leader of Fading Dusk, has recently posted Tiberian Sun: Fading Dusk Beta B00.02. For those who are not acquainted with it, Fading Dusk is a modification for Tiberian Sun: Firestorm. It brings the Forgotten and CABAL to the battlefield, among with new missions and enhanced gameplay. Here are the updates from Tiberian Sun: Fading Dusk Beta B00.02:

Quote:
Beta B00.02 build, which covers corrections to the previous B00.01 build + new content (units, missions, maps).


New units:

  • Nod: Havoc SSM (deploying tactical artillery)
  • Forgotten: Demolition Dozer
  • Civilian: Cat Bulldozer; Large SUV; Civilian Trawler (5x variants)
  • CivTech: Flak Rover
  • Warlord (SP only): Warlord Raider (buggy); Warlord Howitzer; Warlord AA Truck




New structures:

  • CivTech: Nuclear Silo (gives access to a Nuclear Missile superweapon once captured); Equipment Factory



New art:

  • GDI: Amphibious APC
  • Nod: Pyro Infantry; Ravager Tank; Assault APC; Scorpion AA; Devil's Tongue
  • Forgotten: Technical; Armored Car; Rocket Technical; Flak Wagon; Combine Harvester (unloading); Scrap Tank; Solar Farm (prev Geo Plant); Rocket Rig
  • CSM: Power Plant (prev Solar Plant) + Upgrade; Concrete Walls
  • CivTech: Mercenary Rifleman; Civilian Engineer; Civilian Vehicle Factory (now "Military Factory"); City Patroller
  • player schemes: CSM radar screen animation



New Anims & Audio:

  • OBJMARK1: used to mark objectives in missions
  • FLAME2-directional for Nod Pyro Infantry



New City content:

  • new Brown City structures added (CITY50-57; 60-83)
  • new Garrison structures: YEO-CA Cola Corps; Urban Housing
  • new decorative structures: Rent-A-Room, New Development,
  • Outsource Office, Printer Shop; Infested Colony structure x4



Other changes:

  • GDI: Mammoth Mk.II can no longer be hijacked; Amphibious APC now armed; Sonic Dragoon moves to GDI Space Command faction
  • Nod: Minelayer (empty, half loads) no longer available as Crate Goodie in MP; Attack Trike, Vortex Bomber, Nod Airfield all move to Black Hand faction
  • Forgotten: Floating Barge now requires WF + Scrap Yard to build; Chem Slug lingering damage effect changed
  • CSM: Landing Barge now immune to veins
  • all: Tier 1 AA towers have new weapon effect
  • all: Mobile Shipyards available; deploy in water to create a shipyard
  • all: the Cheater! infantry no longer shows up as a starting unit in MP
  • all: superweapon structures no longer buildable (GDI Ion Cannon Uplink, Nod Missile Silo, Forgotten Missile Silo, CSM Missile Silo); the lobby toggle for Superweapons now only affects Tech structures captured on the map
  • corrections to "Guarded Buildings" list to fix omitted structures
  • new terrain types for mapping: "Brown Water"
  • tiberium more dangerous to infantry
  • Destructible Rocks visible on arctic maps



Client Changes:

  • Password "Okay" button now visible
  • Skirmish map scoring bug fixed
  • new MP lobby toggle: Naval Warfare (on by default; allows the construction of Mobile Shipyards -> deploy these on water -> build naval units from them)
  • new MP lobby toggle: Stalingrad (garrisonable City structures can no longer be repaired, but gain 2x HP)
  • new maps: [2] Sanctuary



Arctic Warfare unit list updated:

  • Nod: Attack Buggy; Assault APC; Scorpion AA; Helix
  • Forgotten: Combine Harvester; Technical
  • CSM: Light Tank art corrected


You can learn more about Fading Dusk by visiting the Forums at PPM, ModDB Profile, and Discord Channel. Fading Dusk is available for download Here. That's all, folks! Stay tuned at PPM for more news coverage on Fading Dusk!


Key Words: #News #Release #FadingDusk #TiberianSun #Firestorm 

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2021s ][ Queries: 11 (0.0080s) ][ Debug on ]