Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::

The time now is Sun May 26, 2024 4:10 pm
All times are UTC + 0
vengi 0.0.25 is now available, with an HTML5 of VoxEdit!
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Supreme Banshee

Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jul 29, 2023 8:42 pm    Post subject:  vengi 0.0.25 is now available, with an HTML5 of VoxEdit!
Subject description: Voxelize the web now!
Reply with quote  Mark this post and the followings unread

Greetings, Comrade General! A new version of vengi engine has been released a while ago by mgerhardy. For those unaware of what is being written here, vengi is a voxel-based game engine that includes VoxEdit, which is a voxel art editor that supports several volumetric pixel file formats, such as Command & Conquer vxl, Minecraft, Quake 1 bsp, Ace of Spades vxl, as well as some other voxel editors such as Goxel and MagicaVoxel. It uses the vengi voxel engine.  Here is the official announcement from VoxEdit's staff about vengi 0.0.25:

A more detailed changelog can be found on github.

Join our discord server.

See the documentation for further details.

Known issues.

0.0.25 (2023-07-28)


  • Fixed invalid x-axis handling for Sandbox VXM format
  • Fixed pivot handling in VXR/VXA format
  • Support model references to build a complex scene
  • Extended GLTF support to animation import and export as well as normal export
  • Fixed missing base color support for GLTF
  • Support for some parts of VoxelMax format
  • Fixed Sandbox VXA version 3 support
  • Fixed volume rotation issues
  • Fixed volume merging issues
  • Added Quake2 Model (md2) support
  • Removed cvar voxformat_marchingcubes and replaced with voxel_meshmode (set to 1 to use marching cubes)
  • Added new Lua script gradient.lua
  • Improved csm and nvm format support
  • Added Lua script for generating mazes
  • Added the ability to easily scale a volume up
  • Unified naming of commands and parameters (layer is model now, ...)
  • Added VoxelBuilder (vbx) support
  • Fixed missing group transform handling for MagicaVoxel files
  • Added support for MagicaVoxel xraw format
  • Added alpha support for MagicaVoxel materials
  • Added support for loading Sandbox VXM format version 3
  • Added new lua script and extended lua API to replace palettes, resize volumes, and move voxels


  • Fixed --input handling if the value is a directory
  • Added option --wildcard to specify a wildcard in cases where the --input value is a directory
  • Added --surface-only parameter that removes any non surface voxel.
  • Added --dump-mesh to also show mesh details (like vertex count).


  • Allow to export selections only
  • Started to support different keymaps (blender, qubicle, magicavoxel, and vengi own)
  • Added support for multiple animations in one scene
  • Allow to duplicate all scene graph nodes
  • (Re-)implemented WASD controls in camera eye mode
  • Fixed copy&paste errors with multiple selections
  • Updated new scene dialog to include the templates
  • Improved font quality
  • Fixed a few crashes
  • Added hollow functionality to remove invisible voxels
  • Added pathtracer support (Yocto/GL)
  • Preview of modifier shapes in edit mode


  • Improved camera placement
  • Fixed threading issue with the mesh extraction for the renderer that could lead to black thumbnails

You can also run VoxEdit on the browser by visiting its site.

For further information about VoxEdit, visit its Topic at PPM Forums, Official Website, and Discord Channel. You can grab the latest version of VoxEdit by clicking Here. And that's all for now! Have fun and enjoy VoxEdit!

Key Words: #News #Release #TiberianSun #Firestorm #RedAlert2 #YurisRevenge #OpenRA #Minecraft #Quake1 #AceOfSpades #Vengi #VoxEdit 


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply

If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.

Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum

Powered by phpBB © phpBB Group

[ Time: 0.1445s ][ Queries: 11 (0.0072s) ][ Debug on ]