Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Sep 07, 2023 2:42 am Post subject:
Metal Factions v2.29 has been released!
Subject description: Maximus crocodiles will flow in the enemy lines!
Howdy! A new version of Metal Factions has been released moments ago. For those unaware of what is being written here, Metal Factions is an open-source game made with the Spring RTS game engine. It's an evolving real-time strategy game with four factions: Aven, Gear, Claw, and Sphere. It features 3D terrain and units, intuitive physics with real-time simulated gravity, collision handling, and projectile trajectories. It has over 400 units, including humanoid robots, tanks, ships, aircraft, buildings, defenses, etc. The changes from Metal Factions v2.29 were announced with the following words:
- Increased GEAR "Seeker" and "Firefly" costs from 170m/200m to 200m/250m and reduced the activation range by 10%
- Changed GEAR "Seeker" and "Firefly" to L2 only to avoid game-breaking rushes
- Normalized L1 factory HP at 2800 and costs
- Slightly increased the dmg/s of AVEN "Stalker" medium laser and adjusted cost
- Increased AVEN "Turbulence" missile dmg/s from 150 to 200 and adjusted cost
- Increased AVEN "Shocker" HP from 3200 to 3400 and adjusted cost
- Increased AVEN "Tsunami" HP from 6500 to 7000 and adjusted cost
- AVEN "Knight", "Shocker" and "Magnum" are now amphibious
- GEAR "Big Bob" and "Rattler" are now amphibious
UI / Visual
- Fixed issue where auto-pause when a player lags would also trigger during replays
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