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Tech-Shuffle 2.9 is out!
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Supreme Banshee

Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Oct 14, 2023 10:35 pm    Post subject:  Tech-Shuffle 2.9 is out!
Subject description: Watch out for global warming as Cumulonimbus Cloud's storms are more violent now!
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Hello ladies and gentlemen! Reinforcements have arrived from Tech-Shuffle as Tech-Shuffle 2.9 has been recently published by Ballistic_Gel. For those unfamiliar with it, Tech-Shuffle is a modification for Red Alert 3 that shapes the game according to the vision of the author. Expect new units, balance changes, new graphics, and much more. The changes from Tech-Shuffle 2.9 were announced with the following words:

A large number of bugs have been fixed, along with some interesting changes.

The author is too lazy to translate, so the following content is translated by ChatGPT.

2.9 Update Notes
1. Fixed a bug where Tank Killers produced by LargeSudden could be affected by ground attack commands from LargeSudden.
2. Infantry produced by LargeSudden now spawn at a height of 0 and fly close to the ground. If they are over water (LargeSudden on a bridge or facing the ocean), the infantry will immediately die.
3. Reduced the turning radius of the Flying Dragon UAV.
4. Harmonized Empire icons throughout various locations.
5. Fixed a bug where LargeSudden units in the deployed state would be permanently reduced in size.
6. Changed the Acus Armor's vulnerability to machine gun damage from 75% to 100%.
7. Increased the crushing level of the Wuzhi in the deployed state to 31.
8. Fixed a bug where the Steel Pike Tank did not have an outline when selected.
9. Fixed a bug where the Scorched Earth Mech did not inflict damage on the Reaper Cannon Turret shortly after landing.
10. Fixed a bug where the Sickle Mech occasionally did not deal damage while jumping.
11. Fixed a bug where the chemical and Irrigator units' spray weapons would override the coloring time of projectile weapons.
12. Removed the black faction color.
13. Units that can be deployed are now unable to place buildings at their location when deployed, and addressed a bug where Yuriko would get stuck when lifting these units.
14. Fixed a bug where mobile Grand Thunder units revealed their supports when their shader state was altered by abilities like Iron Curtain.
15. Made the Cumulonimbus Cloud's attack method more violent and spectacular.
16. Fixed a bug where the Mobile Beehive had incorrect track direction after moving.
17. Changed the Autumn Fish Anti-Air Ship's weapon to have two machine guns that can simultaneously attack a single target, but each machine gun deals half the damage.
18. Fixed a bug where the Autumn Fish Anti-Air Ship's skill could be used on maritime structures.

You can learn more about Tech-Shuffle by visiting the ModDB Profile. Download Tech-Shuffle Here. That's all, folks! Stay tuned at PPM for more news coverage on Tech-Shuffle!

Key Words: #News #Release #RedAlert3 #TechShuffle 


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