The other way would be to deploy them similar to Terror Drones in Red Ressurection to change to secondary weapon. That could be the only solution for these types of weapons. But your unit will stay in that cell.
Tried it with a Rhino Tank with 120mm that can only attack Units and Secondary as MindControl and the tank doesn't mind control any infantries even with proper WH QUICK_EDIT
Post all the code and bits and such. Can't really help without that context. _________________ KGR | AT
AZUR
Discord: theastronomer1836
Steam QUICK_EDIT
I'd think overlapping Verses might have a negative impact here. Create new warheads where each weapon can only target, via warhead, the specific armor type. I'd start there.
I cannot not overlap them because I need the vs.
For example, the mag-beam will lift light/medium/heavy units (as in tanks/ships) but will not do anything against air targets; there the beam comes in.
In a similar manner, for the other case, I need something to shoot against MK-immune targets. QUICK_EDIT
For the MK immunity you could give all the units with ImmuneToPsionics=yes new custom armour(s) that can't be targeted by MK weapons. AOE MK weapons like the Psychic Dominator would then be able to effect them tho. _________________
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