Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Oct 19, 2023 2:09 pm Post subject:
Renegade X: Patch 5.76 is now available!
Subject description: Trick or Treat?
Comrade General! We have news for you. Totem Arts, the developers of Renegade X, has recently published Renegade X: Patch 5.76. For those unaware of what is being written here, Renegade X is a free tactical shooter that aims to brings the Command & Conquer FPS experience to Unreal Engine. The changes from Renegade X: Patch 5.76 were announced with the following words:
Quote:
"Welcome back, Commander!"
This Spooky Season has brought Patch 5.76 upon us with many fixes, some big changes, and our seasonal maps.
| Bug Fixes / Changes |
Added a few extra seconds between production on air vehicles
Fixed an issue with getting out of bounds
Fixed a long-standing issue with Repair Gun first-person animations
Lowered Orca / Apache engine ambient volume
Added a global cooldown for map-related votes
Fixed recoil on multi-weapon vehicles being incorrectly applied
Fixed getting VP from self-vehicle repair assists
Fixed an issue where the team changing after calling support powers would cause the powers to affect the original team
Fixed a case where infantry would play a kill taunt after killing themselves
Added a ton of voice lines (thank you @dr.Mobius!)
| Balance |
Stamina has been removed, meaning you can now sprint permanently.
AT Mine
Significantly reduced explosion momentum
Volt Auto Rifle
Increased vehicle damage
Increased damage vs flak armour type
Reworked charge-up attack to feel more fluid and not be as fight-defining
Laser Chain Gun
Infantry damage values scaled down one rank, heroic now does damage of elite and so forth
Advanced Guard Tower
Rocket damage increased from 220 to 240
Rocket is now much harder to dodge
Fixed an issue where the rockets could hit the AGT itself
Machine Guns will now prioritize infantry over vehicles
AC130 Airstrike
Heavy cannon damage increased slightly
The rate of fire increased
Spread decreased
APC
Base health increased by 100
Spread now reduces while the weapon is being fired
| User Interface |
Cleaned up several bits of old UI code
Moved some bounty announcements to the top left-hand corner instead of the center screen
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