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Tech-Shuffle 2.11 has been released!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Nov 01, 2023 12:36 am    Post subject:  Tech-Shuffle 2.11 has been released!
Subject description: Kirov reporting!
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Hi everyone! Reinforcements have arrived at Tech-Shuffle. Ballistic_Gel has recently made Tech-Shuffle 2.11 available for download. For those who are not acquainted with it, Tech-Shuffle is a modification for Red Alert 3 that shapes the game according to the vision of the author. Expect new units, balance changes, new graphics, and much more. Here is the official announcement from Tech-Shuffle's staff about Tech-Shuffle 2.11:

Quote:
A new version with bug fixes and balance adjustments.


2.11 Updated Content: (Translated by DeepL)

1. cumulonimbus underwater mode health 2250?2500, air mode health 4500?4000.
2. Cumulus underwater mode dps 201?180.
3. Akus skill turret to air dps 108?75.
4. Repair the bug of Shrike Attacker skill not following people tightly.
5. Ball Lightning skill jet stream changed to one real warhead and multiple special effect warheads without effect to stabilize the effect.
6. Fix Zhana ai stuck problem.
7. fix the bug of abnormal behavior of flying dragon drones copied through modifiers.
8. Speed up the interceptor turning speed.
9. Reduce vanguard hovering radius.
10. Fix the data of the Scorched Earth Mech and Irrigator.
11. Kirov's base speed changed from 40 to 35.
12. Fix the bug that the skills of the Motorized Hive can be stacked indefinitely.


You can check more information about Tech-Shuffle by visiting the ModDB Profile. Download Tech-Shuffle 2.11. And that's all for now! Have fun and enjoy Tech-Shuffle!


Key Words: #News #Release #RedAlert3 #TechShuffle 

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