priority is used in the recruiting system. if a team is recruitable, and has a lower priority than a recruiter team, then the recruiter team
can snatch the recruitable team's units when forming a team. also used in the suspendpriority setup which isnt really used in ra2
max means the maximum amount of this teamtype that the AI can make at any one time
techlevel was more of a tiberian sun holdover and isnt very relevant to ra2
whiner teams ive not used a lot but they are supposed to alert the base of an attack. not sure if it calls teams
that are under suspendpriority, basedef teams, or if it works at all
i typically only use primary team. maby someone else knows about how and if the secondary team is used
min/initial/max weight are used in the AI weighting system. the higher the weight, the more likely the AI is to make the team. the weight goes
up or down depending on whether or not the team reaches the 'success' action in its script. _________________ visit my moddb profile for .shp downloads and stuff QUICK_EDIT
aircraft are particularly dumb about following scripts and also break if the AI orders them to attack before they are reloaded.
if i recall what they did was make them recruitable and give them a simple attack script, so they just go and attack, automatically
land, and only attack again when then ai re-makes the team, recruiting the existing planes. its kind of precarious, but the delay
between recruitment is usually longer than the reload time, so the aircraft only rarely break that way. _________________ visit my moddb profile for .shp downloads and stuff QUICK_EDIT
Primary team is needed. Support team is optional. If support team is given, game will create both teams and then execute their scripts.
Tech level in teamtype is used in single player missions, not important in AI ini. Tech level in AITrigger is re-computed, so just give a minimum tech level value that is expected for its teams.
Keep Initial weight between min and max. Initial weight is adjusted as current weight for the trigger based on failure/success of its teams. Which trigger will get fired depends on the relative current weights of all triggers. Higher means more chance. Value 5000 is considered as special, it clears the queue of other triggers and puts this trigger on top to be fired. QUICK_EDIT
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