Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Nov 10, 2023 1:02 am Post subject:
Dawn of the Tiberium Age Version 11.1.0 is out!
Subject description: AI is upgraded with an all out attack as the ultimate resource! Finally, a smart decision!
One vision, one purpose! There is a new version of Dawn of the Tiberium Age posted under the name Dawn of the Tiberium Age 11.1.0. For your information, Dawn of the Tiberium Age is a stand-alone mod for Tiberian Sun that combines Tiberian Dawn (Command & Conquer 95) and Red Alert featuring a classic mode and an enhanced mode. Here is what we know about Dawn of the Tiberium Age 11.1.0:
Quote:
Version 11.1.0: Released: Nov 9, 2023
Added: Game modes in the game lobby's drop-down menu will now display a description when you hover over them (Credits: Rampastring, Bittah Commander).
Changed: The Scarab has been replaced with the Speedboat (Credits: Lin Kuei Ominae).
Changed: The power drain of the GDI Tech Center has been raised from 50 to 100.
Changed: The power drain of the Allied Tech Center has been lowered from 200 to 100.
Changed: The Soviet Airstrip now requires a Radar Dome to be built.
Changed: The radius within which Medics and Mechanics will detect units to heal/fix in Area Guard mode has been reduced from 16 to 8 cells.
Changed: Advanced AI (Credits: Rampastring):
- It now builds AA earlier if it detects that one or more of its enemies is building aircraft very early.
- It now builds less AA if its enemies are not building any aircraft.
- It now orders all of its combat vehicles to attack its nearest enemies when it has no Construction Yards and War Factories left.
- It is now much better at countering early infantry rushes.
Fixed: The Advanced AI could freeze in "braindead" mode when it ran out of money and had no harvesters left (Credits: Rampastring).
Fixed: Enabling Naval in Classic mode caused vehicles to become unbuildable.
Fixed: Flame Tanks no longer need to stop before firing in classic mode.
Fixed: The "Autumn Leaves" overlay no longer appears black on the radar.
Fixed: Soviet players will no longer have an unbuildable Quad Tank appear on the sidebar in the "Scavenger" game mode.
You cannot post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum