Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Nov 08, 2024 10:38 pm
All times are UTC + 0
Dawn of the Tiberium Age Version 11.2.0 is out!
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Dec 23, 2023 10:13 am    Post subject:  Dawn of the Tiberium Age Version 11.2.0 is out!
Subject description: It is Christmas times and we've got a present for ya!
Reply with quote  Mark this post and the followings unread

One vision, one purpose! Dawn of the Tiberium Age 11.2.0 is the most recent release of Dawn of the Tiberium Age's team. For those who are not acquainted with it, Dawn of the Tiberium Age is a stand-alone mod for Tiberian Sun that combines Tiberian Dawn (Command & Conquer 95) and Red Alert featuring a classic mode and an enhanced mode. Here are the official words about Dawn of the Tiberium Age 11.2.0:

Quote:
Version 11.2.0:
Released: Dec 22, 2023

  • Added: New multiplayer map: "The Hideout" (Credits: Rampastring).
  • Added: Transitions to allow the "Platform LAT" terrain to be placed on grass (Credits: Rampastring, Bittah Commander).
  • Added: A Platform-on-platform tile-set, including bridge-over-platform and bridge-over-bridge tiles (Credits: Rampastring, Bittah Commander).
  • Added: Wider variants of the winter theater's fords (Credits: Rampastring, Bittah Commander).
  • Added: Christmas props.
  • Changed: Bases with low power no longer receive tiny amounts of damage over time in Enhanced mode.
  • Changed: Minigunners that are promoted to elite now increase their DPS by 51% instead of 156%, and their range increases by half a cell instead of a full cell.
  • Changed: The Laser Fence Post's HP has been decreased by 40%.
  • Changed: After capturing and toggling the power of the Missile Silo on the "Heart Attack" multiplayer map, the first missile launch will be delayed by about 10 seconds to give players time to pick a target (Credits: Rampastring, Bittah Commander).
  • Changed: The Sea Shadow's missiles now fly in an arc and split up above the target (Credits: Rampastring, Bittah Commander).
  • Changed: The Soviet Flamethrower Infantry now do 34% less damage against infantry, which makes them require two fireballs to kill most infantry instead of 1.
  • Fixed: Naval Yards can now use rally points (Credits: Rampastring).
  • Fixed: The "Type Select" hotkey will now select all TD or RA harvesters, regardless of whether they came with a refinery or were built separately (Credits: Rampastring, Rampastring, Bittah Commander).
  • Fixed: The spawn locations of the Chrono Tank's missiles didn't fully match the positions of the missile launchers (Credits: Rampastring, Bittah Commander).
  • Fixed: Nod wasn't able to build the Rocket Launcher in classic mode when Ships were enabled.
  • Fixed: Units were able to move over one of the rivers on the "Cool Down" multiplayer map (Credits: Rampastring).
  • Fixed: The Soviet War Factory no longer overlaps trees that are positioned in front of it (Credits: Rampastring, Bittah Commander).


You can learn more about Dawn of the Tiberium Age by visiting the Forums at PPM, ModDB Profile, Discord Channel, and YouTube Video Channel. You can download Dawn of the Tiberium Age 11.2.0 Here. And that's all for now! Have fun and enjoy Dawn of the Tiberium Age!


Key Words: #News #Release #TiberianSun #Firestorm #DawnOfTheTiberiumAge 

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2032s ][ Queries: 11 (0.0088s) ][ Debug on ]