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Helicopter RAH66 [SHP]
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206UE
Missile Trooper


Joined: 07 Jan 2010

PostPosted: Thu Feb 29, 2024 6:28 pm    Post subject:  Helicopter RAH66 [SHP] Reply with quote  Mark this post and the followings unread

I don't know where it went. Go find it! I hope you find it sir! Where did it go? Go? Maybe that's the answer!
Code:

Use Version 3.0 (It functions)

Art :

[RAH-66Y]
Voxel=no
Cameo=RAH-66ICON
PrimaryFireFLH=50,0,0
SecondaryFireFLH=0,60,0
Frames=576
Start=0
End=575
Facings=8
RotCount=8
StandingFrames=6
WalkFrames=6
FiringFrames=6



Rules :

XX=RAH66Y

; Experiment
[RAH-66Y]
Name=Comanche
Category=AFV
TargetLaser=yes
FireAngle=32
Prerequisite=FACTORY,RADAR
;Primary=HoverMissile
;Secondary=Vulcan3
TooBigToFitUnderBridge=true
Strength=230
Armor=wood
TechLevel=2
CrateGoodie=yes
Sight=12
Speed=7
Owner=GDI,Nod
AllowedToStartInMultiplayer=yes
Cost=900
Turret=no
Points=30
ROT=5
Crusher=no
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
SpeedType=Hover
Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
MovementZone=AmphibiousDestroyer
ThreatPosed=25   ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
EliteAbilities=SELF_HEAL
ZFudgeColumn=12
ZFudgeTunnel=15
 


Time, sir.



MRotor.gif
 Description:
 Filesize:  10.63 KB
 Viewed:  741 Time(s)

MRotor.gif



RAH66Y003.gif
 Description:
Preview
 Filesize:  393.59 KB
 Viewed:  886 Time(s)

RAH66Y003.gif



Screenshot_ADVW00090.png
 Description:
 Filesize:  649.92 KB
 Viewed:  821 Time(s)

Screenshot_ADVW00090.png



[C&C][SHP] RAH66Y003 [Version 5.5].rar
 Description:
Red -> Remappable

Download
 Filename:  [C&C][SHP] RAH66Y003 [Version 5.5].rar
 Filesize:  1.41 MB
 Downloaded:  36 Time(s)


Last edited by 206UE on Sun Mar 03, 2024 10:59 am; edited 28 times in total

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Thu Feb 29, 2024 7:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I only have one question, why?

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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206UE
Missile Trooper


Joined: 07 Jan 2010

PostPosted: Sat Mar 02, 2024 6:33 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm going to copy your question sir. Why?

(Redundant note : Zoom Factor = -50, Screenshot Width = 200, Height = 200)



Version 3.0 Preview.gif
 Description:
 Filesize:  418.8 KB
 Viewed:  701 Time(s)

Version 3.0 Preview.gif



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