Build for RA2YR Steam version!
Brute Force is a mod that turns Red Alert 2: Yuri's Revenge into a kind of tower defense. You can play on any map. You can use the included
MapBrutelizer tool to remix your favorite ones. Play solo, with allied AI, or with another player in co-op.
For the most up-to-date version visit -
Github.com
Known issues: menus take some time to load sometimes, like 10-15s
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**Changes in 0.7.86**
- improved performance
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**Changes in 0.7.85**
- minor bug fixes
- map fixes
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**Changes in 0.7.84**
- AI improvements and minor bug fixes
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**Changes in 0.7.83**
- AI Hordes are back
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**Changes in 0.7.82**
- AI improvements
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**Changes in 0.7.81(2)**
- new experimental AI scripts
- fixed bug allowing the player to build enemy AI spy
- rewritten enemy AI spy scripts
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**Changes in 0.7.80**
- Many fixes and improvements
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**Changes in 0.7.79**
- Fixed some minor issues
- Fixed Chronomedic AI
- Added missing veteran cameos (icons)
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**Changes in 0.7.78**
- Improved Brontosaurus
- Reworked unit experience bonus
- Improved tutorial a little
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**Changes in 0.7.77**
- New AI scripts
- Improved performance a little
- Fixed some minor issues
- Yuri can build submarines now
- Rebalanced AI naval warfare
- New Yuri's superweapon
- New dino: Brontosaurus
- Fixed: T-Rex ambient sound
- Fixed: T-Rex can attack ships and subs now
- New version of cnc-ddraw
- Introduced tutorial map (early version)
- Fixed: some errors in txt strings
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**Changes in 0.7.73**
- quick fix for 0.7.71-72 performance drops caused by bad AI loops
- reduced amount of ally AI team members
- new map
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**Changes in 0.7.71**
- improved some of AI logic
- cleanup of AI code
- fixed some minor issues
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**Changes in 0.7.70**
- reworked most of the AI scripts
- fixed some minor issues
- new map
- reworked skirmish menu GUI
- fixed: German AI can build jumpjet medic now
- fixed some sound balance
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**Changes in 0.7.65**
- reworked AI engineer scripts
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**Changes in 0.7.65**
- quick fix to previous version
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**Changes in 0.7.64**
- some minor AI fixes
- new map
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**Changes in 0.7.63**
- AI Improvements
- Performance Improvements
- Fixed Chrono Legionnaire
- Tech Outpost can levelup now and get a bounty
- Another attempt to fix AI-controlled engineers
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**Changes in 0.7.62**
-AI improvements
-Balance improvements
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**Changes in 0.7.61**
- AI improvements
- Fixed negative-damage units
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**Changes in 0.7.60**
- fixed an AI issue causing FPS drops with broken engineer logic
- fixed an AI issue causing not using spies
- fixed an issue causing certain units not being available in goodieCrates
- fixed some other minor AI issues
- improved performance a little
- ChronoMedic should auto-heal allies now
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**Changes in 0.7.58**
- new shield animations
- new shield sounds
- some minor fixes and improvements
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**Changes in 0.7.58**
- new animations
- new sounds
- Yuri can build a UFO now
- Improved AI
- Other minor fixes and improvements
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**Changes in 0.7.56**
- fixed some minor issues
- improved performance
- improved AI
- new random units
- new shields
- new animations
- trees don't block cells anymore
- new sounds
- Fixed AI's Jumpjet Infantry
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**Changes in 0.7.53**
- removed some of ally AI exploits
- further improvements
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**Changes in 0.7.47**
- improved launcher
- batch launcher moved to the root (for players experiencing issues with .NET .dll files)
- some minor fixes
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**Changes in 0.7.46**
- new maps
- further improvements
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**Changes in 0.7.45**
- further improvements
- patched launcher for better Windows compatibility
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**Changes in 0.7.42**
- Improved AI
- Improved performance (a lot)
...and more.
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**Changes in 0.7.40**
Milestone version.
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**Changes in 0.7.27**
- improved AI
- new sounds, maps, and more...
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**Changes in 0.7.27**
- a lot of changes and improvements
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**Changes in 0.7.10:**
- Rebalanced country-bonuses
- Improved AI
- Improved stability and performance