Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Wed Mar 13, 2024 4:12 am Post subject:
YouMustConstructAdditional v0.95.12 is completed!
Subject description: New construction options!
Hi everyone! patrickwieth, the leader of YouMustConstructAdditional.., has recently posted YouMustConstructAdditional v0.95.12. For those who are not acquainted with it, YouMustConstructAdditional.. is a Real-Time-Strategy game that uses the OpenRA engine. It forks Combined Arms, and it strives to create massive battles with GDI, Nod, Scrin, Allies, Soviet, and China. Here are the updates from YouMustConstructAdditional v0.95.12:
Quote:
New Features
Added Bi Xi Dragon for chinese Infantry General. This replaces the Nuke Cannon as heavy artillery. It launches two long-range missiles (like V3), which deliver a napalm warhead.
Supply Truck is now a voxel unit
ECM Tank is now a voxel unit
Nuke Cannon is now a voxel unit
Gatling Tank is now a voxel unit
Inferno Cannon is now a voxel unit
Listening Outpost is now a voxel unit
Troop Crawler is now a voxel unit
Red Guard now has a high-resolution sprite
Tank Hunger now has a high-resolution sprite
Minigunner now has a high-resolution sprite and new mechanics. It now properly charges up its Gatling and, as a result, is weaker at the beginning of fighting and stronger in longer firefights.
ppmsite is now praised in credits, given how immense its impact on the modding community and this mod is. This can also be considered a bug fix, as it should have long been included in the credits.
Balancing
Buff Heavy Flame Tank
XO Powersuit had its laser range not specified. This resulted in having the same range as the Obelisk, which was too much. The range is much less now and only a bit longer than its main attack.
Many maps were removed because they did not fit the play style of this game. These maps were intended for openRA/C&C games, which have fewer units, a much slower build-up, and a rather slow build-up of the economy in mind. The removed maps had either not enough space to build a proper base, not enough space to properly attack or not enough resources for a meaningful game. There are still maps with few resources and, of course, extra small without resources and the crazy play style it brings. If you think a map was removed that should be part of the map pool, let us know in Discord and we can bring it back.
Bug Fixes
Specter artillery stealth was broken and is now fixed.
Fixed Emperor uppercase crash on Linux
And regarding the praise in the credits to PPM, thanks a lot. We are happy to know that we have somehow contributed or inspired many modders to bring the ideas into a game and provide hours of fun time for many RTS fans. And we hope to keep contributing to the next generation of modders and game developers. And such recognition inspires us to keep it up!
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