Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun Mar 24, 2024 7:55 pm Post subject:
Vengi 0.0.30 is out to fix bugs!
Subject description: Vengi, vidi, vici!
Hello! The leader of the vengi engine, mgerhardy, has published Vengi 0.0.30 a while ago. Vengi is a voxel engine that includes VoxEdit, a voxel art editor that supports several volumetric pixel file formats, such as Command & Conquer vxl, Minecraft, Quake 1 bsp, Ace of Spades vxl, as well as some other voxel editors such as Goxel and MagicaVoxel. Here is what we know about Vengi 0.0.30:
Quote:
Changelog
This is a bug fix release
0.0.30 (2024-03-23)
General:
Fixed material saving and loading for vengi format
Fixed off-by-one in palette material property handling
Fixed extrude on region boundaries
Added dialogs to recover from previous crash by resetting all config values
VoxBrowser:
Optimizations for huge voxel collections
Fixed some download URL assembling errors for some online collections
VoxEdit:
Fixed segfault when activating simplified mode
Fixed spanning AABB
Fixed crash on deleting reference nodes after duplication
Fixed pivot handling issue for reference nodes
Spurious reference nodes were visible in edit mode
Fixed a few memento state handling errors in terms of keyframes and pivot points
Fixed memento state handling errors for reference nodes
Disable a few of the new panels in simple mode again
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