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Zero-K v1.12.5.0 is ready to be played!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue May 07, 2024 4:13 am    Post subject:  Zero-K v1.12.5.0 is ready to be played!
Subject description: Include a new guidance for the map searcher that actually find maps!
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Hello, ladies and gentlemen! A new version of Zero-K has been posted recently. For those unaware, Zero-K is a free and open-source real-time strategy game that uses the Spring game engine. There is only one faction with 100+ varied units with unique abilities. It has physically simulated units and projectiles, and it allows terrain manipulation in battle. It has a single-player campaign, a challenging, non-cheating AI, multiplayer 1v1 - 16v16, FFA, and coop, and a multiplayer online campaign. Here are the changes and the fun stuff from Zero-K v1.12.5.0:

Quote:
This is a small patch that was released to fix the settings deployment bug. A few other things we were working on made it in, too.

  • Fixed a recently introduced issue that caused particular settings to be overridden on launch.
  • Units far from the epicenter of a Shockley impact are now stunned sooner to match the explosion visual. Which units end up stunned is unchanged.
  • Added a cracked ground impact scar for Quake.
  • Fixed inverted track stretching for, e.g., Paladin.
  • Moving a block in a factory production queue no longer re-applies the multiplicative key modifiers.
  • Fixed the commander selector ending up off the edge of the screen on particular scaling settings when shifting from windowed mode.
  • Simplified window resolution switching code to try to make it more reliable.
  • Fixed sun and water settings override being too persistent between maps.
  • Fixed the sun on Tempest.
  • Fix thumbnail and minimap images for maps containing unusual characters.
  • Fixed a bug caused by map searches finding no maps.
  • Fixed the player name tags widget, which was possibly being assigned incorrectly.
  • Tweaked the draw order of name tags, health bars, and overhead icons.


You can learn more about Zero-K by visiting the Official Website, and Forums. Zero-K is downloadable at This Address. And that's all regarding Zero-K for now. Stay tuned at PPM for more news about Zero-K!


Key Words: #News #Release #Spring #ZeroK 

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