Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Mon Jul 22, 2024 1:51 am
All times are UTC + 0
[RA2]M142 HIMARS
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
mingyue
Civilian


Joined: 02 Oct 2023

PostPosted: Fri Jun 21, 2024 2:10 pm    Post subject:  [RA2]M142 HIMARS Reply with quote  Mark this post and the followings unread

U.S.Amry M142 High Mobility Artillery Rocket System
PrimaryFireFLH=68,3,235



W[M~JXPJ$5)]R{CI5ZI32E9.png
 Description:
ingame
 Filesize:  268.81 KB
 Viewed:  863 Time(s)

W[M~JXPJ$5)]R{CI5ZI32E9.png



$T8YTY0UA@GQ6)7JVKJVMD4.png
 Description:
ingame
 Filesize:  218.49 KB
 Viewed:  863 Time(s)

$T8YTY0UA@GQ6)7JVKJVMD4.png



M142trans_000.gif
 Description:
 Filesize:  1.27 MB
 Viewed:  863 Time(s)

M142trans_000.gif



M142_000.gif
 Description:
 Filesize:  1.5 MB
 Viewed:  863 Time(s)

M142_000.gif



M142HIMARS.rar
 Description:

Download
 Filename:  M142HIMARS.rar
 Filesize:  29.28 KB
 Downloaded:  44 Time(s)


Back to top
View user's profile Send private message
Bugsey827
Grenadier


Joined: 15 Apr 2008

PostPosted: Fri Jun 21, 2024 5:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great, as do the other voxels I'd seen you post recently. Wished I had a use for them all lol, but I'll look forward to any others you plan on posting.

Back to top
View user's profile Send private message Visit poster's website Skype Account
VanOwen
Civilian


Joined: 22 Jun 2024

PostPosted: Sat Jun 22, 2024 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Love your work; more realistic, Cold War units are always welcome!  Looking forward to seeing what you make next!

Back to top
View user's profile Send private message
G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sat Jun 22, 2024 8:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

You should probably re-center your voxels using the voxel offset option, looks like the origin point is very near the rear of the unit.

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
mingyue
Civilian


Joined: 02 Oct 2023

PostPosted: Sun Jun 23, 2024 5:59 am    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
You should probably re-center your voxels using the voxel offset option, looks like the origin point is very near the rear of the unit.

Thanks for the advice.I also find out this issue at game test.Update files
TurretOffset=-123



M142modify.rar
 Description:

Download
 Filename:  M142modify.rar
 Filesize:  29.28 KB
 Downloaded:  26 Time(s)


Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1722s ][ Queries: 17 (0.0144s) ][ Debug on ]