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Nightstar+Marauder II
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Autohummer
Civilian


Joined: 26 Apr 2024

PostPosted: Sun Jul 07, 2024 5:48 pm    Post subject:  Nightstar+Marauder II Reply with quote  Mark this post and the followings unread

Rendered from model extracted from Mechwarrior Online. I made a generic remappable version and a special version for my personal mod.


Art.ini entry:

[NSR]
Cameo=NSRicon
AltCameo=NSRuico
Shadow=yes
Voxel=no
Remapable=yes
UseTurretShadow=yes
Facings=32
StartWalkFrame=0
WalkFrames=20
StandingFrames=1
StartStandFrame=672
PrimaryFireFLH=225,180,450
SecondaryFireFLH=0,125,525



SCRN.20240708-013536-00627.png
 Description:
 Filesize:  1.39 MB
 Viewed:  765 Time(s)

SCRN.20240708-013536-00627.png



2.gif
 Description:
 Filesize:  1.08 MB
 Viewed:  765 Time(s)

2.gif



1.gif
 Description:
 Filesize:  1.14 MB
 Viewed:  765 Time(s)

1.gif



NSRAEG.shp
 Description:

Download
 Filename:  NSRAEG.shp
 Filesize:  2.22 MB
 Downloaded:  35 Time(s)


NSR.shp
 Description:

Download
 Filename:  NSR.shp
 Filesize:  2.21 MB
 Downloaded:  39 Time(s)


Last edited by Autohummer on Mon Jul 08, 2024 6:16 pm; edited 1 time in total

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Sun Jul 07, 2024 11:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow, nice. I used to like MechWarrior Online. How about a Timberwolf or Marauder II? Wink

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Autohummer
Civilian


Joined: 26 Apr 2024

PostPosted: Mon Jul 08, 2024 6:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Marauder II


[MADII]
Cameo=MADIIicon
AltCameo=MADIIuico
Shadow=yes
Voxel=no
Remapable=yes
UseTurretShadow=yes
Facings=32
StartWalkFrame=0
WalkFrames=20
StandingFrames=1
StartStandFrame=672
PrimaryFireFLH=225,150,350
SecondaryFireFLH=-50,100,500



SCRN.20240709-020859-00867.png
 Description:
 Filesize:  86.68 KB
 Viewed:  667 Time(s)

SCRN.20240709-020859-00867.png



4.gif
 Description:
 Filesize:  1.31 MB
 Viewed:  667 Time(s)

4.gif



3.gif
 Description:
 Filesize:  1.36 MB
 Viewed:  667 Time(s)

3.gif



MADIIVAL.shp
 Description:

Download
 Filename:  MADIIVAL.shp
 Filesize:  2.52 MB
 Downloaded:  17 Time(s)


MADII.shp
 Description:

Download
 Filename:  MADII.shp
 Filesize:  2.52 MB
 Downloaded:  19 Time(s)


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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Tue Jul 09, 2024 4:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice!

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Thu Jul 11, 2024 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

the left one looks verry pretty

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adamstrange
Cyborg Cannon


Joined: 07 Mar 2013

PostPosted: Fri Jul 12, 2024 2:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do you have any versions of this thats half the size ?

Also it would be cool if you just took off the legs and made the top of the mech into a jet without those pods in the front and maybe make the front pods into an upgrade

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Autohummer
Civilian


Joined: 26 Apr 2024

PostPosted: Fri Jul 12, 2024 5:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Something like this? This was done quick and dirty by scaling the shp down by half instead of re-rendering. If you want them I can see if I can find time to render them properly in half size. (check attachments)

Also, yeah, a lot of mechs in Battletech are cockpits on legs, especially the clanner ones. Some may even look better minus legs and re-roled into gunships. Problem is I don't know how well RA2 does shp aircraft.

Example:



2.gif
 Description:
 Filesize:  775.37 KB
 Viewed:  312 Time(s)

2.gif



NSRsmall.shp
 Description:

Download
 Filename:  NSRsmall.shp
 Filesize:  682.88 KB
 Downloaded:  9 Time(s)


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