Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Nov 21, 2024 9:43 am
All times are UTC + 0
So uh, this happened:P
Moderators: Global Moderators, Media Hut Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Wed Jul 24, 2024 6:55 pm    Post subject:  So uh, this happened:P Reply with quote  Mark this post and the followings unread

I'm replacing all the sprites with voxels in Daggerfall, simillar to what Voxel Doom does. Though my approach is different than doing it by hand as that would take decades and not look as good.

Running through a  number of tests to iron out kinks in a production pipeline, all the while further improving my skills with Blender.

This happened today and I think I might make a Voxel Doom mod of my own too haha.




Back to top
View user's profile Send private message Visit poster's website
Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Fri Aug 02, 2024 5:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

this is so cool !

_________________
Quote:

how did we end up here ?

this place is horrible ...

smells like balls ...


Back to top
View user's profile Send private message
Kenahk
Civilian


Joined: 17 Jun 2024

PostPosted: Mon Aug 05, 2024 3:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Wow, that is an impressive result then.

Back to top
View user's profile Send private message
Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Thu Aug 08, 2024 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

it is for the moment, I'm particularly happy with the light baking, and have since managed to figure out a good way to palette switch to a standard Daggerfall palette from the auto generated one. Creating an animated voxel is next and more to come shortly.

Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1692s ][ Queries: 11 (0.0106s) ][ Debug on ]