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[RA2]M1A5 MBT
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mingyue
Civilian


Joined: 02 Oct 2023

PostPosted: Sat Aug 03, 2024 2:58 pm    Post subject:  [RA2]M1A5 MBT Reply with quote  Mark this post and the followings unread

From BF 2042 USMC
And I also made the M1A2 version
Main CannonFLH=355,3,107
Coaxial MachinegunFLH=170,-15,119
Weapon StationFLH=136,-45,179
Laser CannonFLH=60,106,128(m1a5 only)



4B~UEFEVD~KCP%M$OKU){{4.png
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4B~UEFEVD~KCP%M$OKU){{4.png



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M1A2
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M1A5_001.gif
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M1A5
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M1A5_001.gif



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M1A2.rar
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Last edited by mingyue on Sat Aug 03, 2024 3:10 pm; edited 1 time in total

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mingyue
Civilian


Joined: 02 Oct 2023

PostPosted: Sat Aug 03, 2024 3:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Actually,the position where the laser cannon was originally placed was a smoke grenade launcher,but I think it would be better to replace it with a laser cannon because it would be better.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sat Aug 03, 2024 5:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

You need to manually fix some normals on the turret, but otherwise pretty good.

For improvements, I would also add some dirt on the inside corners so that you get better panel separation visually, like where the addon armor meets the body or around the blow out panels on top.

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VanOwen
Civilian


Joined: 22 Jun 2024

PostPosted: Tue Aug 06, 2024 5:00 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't suppose you could have a go at the Chieftain, could you?

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