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Error in World Altering Editor [SOLVED]
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Ousagi
Cyborg Soldier


Joined: 02 Nov 2022

PostPosted: Fri Sep 06, 2024 8:14 am    Post subject:  Error in World Altering Editor [SOLVED] Reply with quote  Mark this post and the followings unread

I thought I found the issue being the theater.inis (i.e. snow.ini, temperate.ini, urbanmd.ini,. etc.).
But I have to keep repeating on deleting everything and find what's causing the problem.
I used to use WAE but the error is very tedious to fix. Does anyone know a fix on this so I could go back using WAE again?

Code:
(WorldAlteringEditor, Version=1.0.9014.24753, Culture=neutral, PublicKeyToken=null)
06.09. 16:00:11.625    Release version: 1.1.7
06.09. 16:00:11.626    Unhandled exception! @ 16:00:11
06.09. 16:00:11.626    Message: Unable to find TileSet "Cliff Set" for connected terrain type "CliffStoneSet", tile index 0
06.09. 16:00:11.633    Stack trace:    at TSMapEditor.UI.Windows.MainMenuWindows.MapSetup.FillConnectedTileFoundations(TheaterGraphics theaterGraphics) in D:\a\WorldAlteringEditor\WorldAlteringEditor\src\TSMapEditor\UI\Windows\MainMenuWindows\MapSetup.cs:line 164
   at TSMapEditor.UI.Windows.MainMenuWindows.MapSetup.LoadTheaterGraphics(WindowManager windowManager, String gameDirectory) in D:\a\WorldAlteringEditor\WorldAlteringEditor\src\TSMapEditor\UI\Windows\MainMenuWindows\MapSetup.cs:line 110
   at TSMapEditor.UI.MainMenu.LoadTheater() in D:\a\WorldAlteringEditor\WorldAlteringEditor\src\TSMapEditor\UI\MainMenu.cs:line 411
   at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at System.Windows.Forms.Application.ThreadContext.Microsoft.Office.IMsoComponent.FDoIdle(msoidlef grfidlef)
   at System.Windows.Forms.Application.ComponentManager.Microsoft.Office.IMsoComponentManager.FPushMessageLoop(UIntPtr dwComponentID, msoloop uReason, Void* pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(msoloop reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(msoloop reason, ApplicationContext context)
   at MonoGame.Framework.WinFormsGameWindow.RunLoop()
   at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at Microsoft.Xna.Framework.Game.Run()
   at TSMapEditor.Program.Main(String[] args) in D:\a\WorldAlteringEditor\WorldAlteringEditor\src\TSMapEditor\Program.cs:line 26

Last edited by Ousagi on Sat Sep 07, 2024 1:12 am; edited 1 time in total

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Parasite03
Cyborg Artillery


Also Known As: ZivDero
Joined: 23 Jul 2013
Location: Russia

PostPosted: Fri Sep 06, 2024 7:44 pm    Post subject: Re: Error in World Altering Editor Reply with quote  Mark this post and the followings unread

Ousagi wrote:
I thought I found the issue being the theater.inis (i.e. snow.ini, temperate.ini, urbanmd.ini,. etc.).
But I have to keep repeating on deleting everything and find what's causing the problem.
I used to use WAE but the error is very tedious to fix. Does anyone know a fix on this so I could go back using WAE again?


The issue you're encountering is that whatever modifications you've done to the theater inis made the connected tile config break. More precisely, it appears that you no longer have a tile set named "Cliff Set".

You need to ensure you have the tile set in the theater ini file (rename it if it was renamed, often because someone is using TX), remove the connected tile types that use it, or the config in general (ConnectedTileDrawer.ini). Keep in mind that doing the latter, of course, will leave you with no connected tiles.

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Fri Sep 06, 2024 8:48 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Ousagi
Cyborg Soldier


Joined: 02 Nov 2022

PostPosted: Sat Sep 07, 2024 1:12 am    Post subject: Re: Error in World Altering Editor Reply with quote  Mark this post and the followings unread

Parasite03 wrote:
Ousagi wrote:
I thought I found the issue being the theater.inis (i.e. snow.ini, temperate.ini, urbanmd.ini,. etc.).
But I have to keep repeating on deleting everything and find what's causing the problem.
I used to use WAE but the error is very tedious to fix. Does anyone know a fix on this so I could go back using WAE again?


The issue you're encountering is that whatever modifications you've done to the theater inis made the connected tile config break. More precisely, it appears that you no longer have a tile set named "Cliff Set".

You need to ensure you have the tile set in the theater ini file (rename it if it was renamed, often because someone is using TX), remove the connected tile types that use it, or the config in general (ConnectedTileDrawer.ini). Keep in mind that doing the latter, of course, will leave you with no connected tiles.


Thanks for confirming that that's the problem. I thought it had something to do with RulesMD.ini and messed something in it, but thankfully it's just the theater.inis.
I guess I probably deleted TX too when trying too find the problem, but forgot about it and just remembered deleting the .inis.

E1 Elite wrote:
There is already a temporary solution if facing this problem while using TX for YR:
https://ppmforums.com/post-621188/releasing-the-world-altering-editor-for-tiberian-sun/#621188


Thanks, I'm guessing your the one that made it. Thank you for taking the time to create a fix for everyone that uses TX!

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