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ghost weap
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Raptor
Grenadier


Joined: 04 Jan 2004
Location: .hr

PostPosted: Sat Apr 23, 2005 2:08 am    Post subject:  ghost weap Reply with quote  Mark this post and the followings unread

as much as it could sound imposssible i did this 4 years ago...
but dunno how i did it so maybe someone of you could know since i suck at
weapons in general...

i used disruptor laser, and when it was fired, some infisible homing "force" was released, and the best thing is that it was inteligent...
it didnt followed vehicles or units... but it followed buildings, so it treveled on whole map from base to base (depends how many of them was)
and it damaged buildings almoust to 70% of all energy...

thing is that in that time i was still at that "mood" where everything was interesting to "discover" in ts fs so who knows what the ztype i changed lol...

but that weapon was damn sweet !
it was like ghost... you only see buildings geeting damaged on random bases Very Happy

would be nice to hear if someone has idea how to replicate this or simmiliar.
have in mind that hunter seeker weap was not used, that much i know because that weap also attacked my base.

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