But while it does not happen, let's get to our usual birthday news post messages, shall we? In our second paragraph, we usually post interesting things that helped to improve this community during the year. And I have to admit that I have not done my homework with that. There is a lot of work on the back scenes, but a site that is recovering from a massive destruction weapon known as PHP 8. In the back scenes, I have been working on a .BIG gift for PPM's birthday that would please a .MIX of C&C fans from many different games. Our idea is to have a tool that covers the last C&C Remastered Collection properly, which is quite a challenge to the current state of OS .BIG Editor, because it has many different kinds of packages inside a single package. The OS .BIG Editor was not designed with that kind of situation in mind, and I am being forced to rewrite a huge portion of the program. Earlier this year we brought .ZIP support for the program because one of the C&C Remastered Collection patches placed all textures inside zip files, which are inside .meg files, I think. Anyway, most of the features that are in our plans to make this tool useful beyond the C&C scope lie in rewriting how the file system works on the program. And it is still in progress. I had other plans as well, which involved some interesting surprises: generative surprises. However, our existing tools need to be improved to be able to use these generative surprises. So, I have too many work-in-progress tools in the backyard. I was also improving Voxel Section Editor and working on a feature to include there and on OS Voxel Viewer. But that feature isn't finished either.
So, what you see here is a bunch of lame excuses to only present a cake as the PPM's birthday gift, right? I gotta say... almost there, but it is not fully correct. I had to take a bunny off the hat, at least as a consolation prize.
So, what do we have for today's celebration is a new beta version of Voxel Section Editor III, now running in 64 bits. I had to deal with Olaf van der spek's asm, it wasn't an easy task and a GIF component that was also another headache. Beyond that, we have some fixes for those with Windows running in different scales (like 150%), which no longer screws up the 3D viewer.

Download it HERE!
And this is why our birthday cake is.... a cake in progress!

The credits for this birthday cake goes to this proprietary cake.