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Happy birthday to PPM! 24 years old!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Oct 01, 2024 12:55 am    Post subject:  Happy birthday to PPM! 24 years old!
Subject description: One cake, one purpose! In the name of cake, of course!
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Hello, ladies and gentlemen! We are still on September 30th, where I live, so I am not late. This date is PPM's birthday! And PPM has reached 24 years with a lot of stories. One of them is that this whole place started as an attempt to create a mod for Tiberian Sun called PPM: Final Dawn. We, our community members, and visitors have released a lot of mods during its history, but not Final Dawn. It is quiet somewhere, and when it re-emerges, the current plan is to move to OpenRA. We still have some steps to take before we eventually bring it to life. Generative AI is a potential way to make it happen.

But while it does not happen, let's get to our usual birthday news post messages, shall we? In our second paragraph, we usually post interesting things that helped to improve this community during the year. And I have to admit that I have not done my homework with that. There is a lot of work on the back scenes, but a site that is recovering from a massive destruction weapon known as PHP 8. In the back scenes, I have been working on a .BIG gift for PPM's birthday that would please a .MIX of C&C fans from many different games. Our idea is to have a tool that covers the last C&C Remastered Collection properly, which is quite a challenge to the current state of OS .BIG Editor, because it has many different kinds of packages inside a single package. The OS .BIG Editor was not designed with that kind of situation in mind, and I am being forced to rewrite a huge portion of the program. Earlier this year we brought .ZIP support for the program because one of the C&C Remastered Collection patches placed all textures inside zip files, which are inside .meg files, I think. Anyway, most of the features that are in our plans to make this tool useful beyond the C&C scope lie in rewriting how the file system works on the program. And it is still in progress. I had other plans as well, which involved some interesting surprises: generative surprises. However, our existing tools need to be improved to be able to use these generative surprises. So, I have too many work-in-progress tools in the backyard. I was also improving Voxel Section Editor and working on a feature to include there and on OS Voxel Viewer. But that feature isn't finished either.

So, what you see here is a bunch of lame excuses to only present a cake as the PPM's birthday gift, right? I gotta say... almost there, but it is not fully correct. I had to take a bunny off the hat, at least as a consolation prize.

So, what do we have for today's celebration is a new beta version of Voxel Section Editor III, now running in 64 bits. I had to deal with Olaf van der spek's asm, it wasn't an easy task and a GIF component that was also another headache. Beyond that, we have some fixes for those with Windows running in different scales (like 150%), which no longer screws up the 3D viewer.



Download it HERE!

And this is why our birthday cake is.... a cake in progress!



The credits for this birthday cake goes to this proprietary cake.


Key Words: #ProjectPerfectMod #Birthday #PPMForums #News #VoxelSectionEditorIII #Release 

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Tue Oct 01, 2024 1:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Congratulations!

Next year you should go all out, since PPM will be a quarter of a century old, that is a pretty good mile stone, I dont know of to many sites that have lasted 25 years...

Though this does reminded me of how much and old fart I am these days... and all the roads and activities I have been through over the years. Laughing

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue Oct 01, 2024 1:47 am    Post subject: Reply with quote  Mark this post and the followings unread

I hope this means some of my bugs/requests will be tackled in vXLSE this year still...

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Oct 01, 2024 1:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Happy Birthday PPM! Thanks Bansh for keeping this place going for such a long time.

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wow4ik81
Soldier


Joined: 30 Nov 2023
Location: Germany

PostPosted: Wed Oct 02, 2024 6:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Happy Birthday

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xenon007
Civilian


Joined: 31 Jan 2010
Location: New Eden, Jita, 4-4

PostPosted: Wed Oct 02, 2024 7:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Happy Birthday PPM! Thanks all team for brilliant project community!!! And all members too

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Anderwin
General


Joined: 16 May 2005

PostPosted: Thu Oct 03, 2024 9:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Happy Birthday PPM!  times flies! offf :O

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Mon Oct 07, 2024 4:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh crap Im late to the party, am I? Anyways #Birthday Times change but this site is still going strong after 24 years!

Its good to be back #Bday

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TRUEGRIT
Rocket Infantry


Joined: 21 Apr 2018

PostPosted: Tue Oct 08, 2024 3:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm really glad that I just returned on this specific day after all that time of my absence
Happy Birthday Day PPM and huge thanks for the guys keeping this great forum ongoing

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Hassan_2030
Cyborg Cannon


Joined: 26 Feb 2010
Location: Inside my temple in Cairo.

PostPosted: Wed Oct 09, 2024 11:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Happy birthday to the best forum ever!!!

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