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C&C World-Altering Editor v1.3.2 has been released!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Oct 14, 2024 6:36 pm    Post subject:  C&C World-Altering Editor v1.3.2 has been released!
Subject description: On the 6th day, God added scripts to objects. The 7th day has not arrived yet, because this project is on fire!
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Reinforcements have arrived at C&C World-Altering Editor. ^Rampastein has recently made C&C World-Altering Editor v1.3.2 available for download. I mean, I took long enough to mention 1.3.0, and bang! On the following day, the project is on fire with more improvements! But that's great. Keep in coming! For those unaware, C&C World-Altering Editor is a map editor for the Command & Conquer Tiberian Sun Red Alert 2, and its expansions. It originally started as a map editor for Dawn of the Tiberium Age. Here are the updates from C&C World-Altering Editor v1.3.2:

Quote:
Hotfix release. Fixes a crash when a building animation shape was null.


And 1.3.1, where the real changes happened:

Quote:
This release mainly improves WAE's scripting capabilities.

  • (YR) Added support for Ares scripting elements
  • Added sort buttons so TaskForces, Scripts, TeamTypes and Triggers windows
  • Added search and sort options to the TaskForces window
  • Added "View References" context menu option to TaskForces, Scripts, and TeamTypes windows
  • Added per-item context menu to Triggers window
  • Added "Recent files" list to the main menu
  • Added map error check for a trigger pointing to a house type that does not exist
  • Added name of offending file to error thrown when WAE fails to load a TMP file
  • TaskForces are now colored according to the team that uses them, if any
  • Added support for AITriggers to scripting element ID regeneration
  • Fixed scripting element ID regeneration to remap old IDs to new IDs for trigger event and action parameters
  • Fixed a bug where the list was not always scrolled to view the newly added element when creating new TaskForces, Scripts, TeamTypes, or Triggers if scripting elements had been deleted previously
  • Fixed a bug where building animations were sometimes overlapped by the building
  • Removed sort options from the context menu in Scripts, TeamTypes, and Triggers windows (replaced by sort button instead)


You can find more information about C&C World-Altering Editor by visiting the Topic at PPM Forums, Official Website, and Discord Channel at C&C Mod Haven. C&C World-Altering Editor is available for download Here. And this is all for today! Enjoy C&C World-Altering Editor and provide your feedback about it so it can get better.


Key Words: #News #Release #TiberianSun #Firestorm #RedAlert2 #YurisRevenge #CnCWorldAlteringEditor #TSClient 

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