Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon Oct 14, 2024 6:36 pm Post subject:
C&C World-Altering Editor v1.3.2 has been released!
Subject description: On the 6th day, God added scripts to objects. The 7th day has not arrived yet, because this project is on fire!
Reinforcements have arrived at C&C World-Altering Editor. ^Rampastein has recently made C&C World-Altering Editor v1.3.2 available for download. I mean, I took long enough to mention 1.3.0, and bang! On the following day, the project is on fire with more improvements! But that's great. Keep in coming! For those unaware, C&C World-Altering Editor is a map editor for the Command & Conquer Tiberian Sun Red Alert 2, and its expansions. It originally started as a map editor for Dawn of the Tiberium Age. Here are the updates from C&C World-Altering Editor v1.3.2:
Quote:
Hotfix release. Fixes a crash when a building animation shape was null.
And 1.3.1, where the real changes happened:
Quote:
This release mainly improves WAE's scripting capabilities.
(YR) Added support for Ares scripting elements
Added sort buttons so TaskForces, Scripts, TeamTypes and Triggers windows
Added search and sort options to the TaskForces window
Added "View References" context menu option to TaskForces, Scripts, and TeamTypes windows
Added per-item context menu to Triggers window
Added "Recent files" list to the main menu
Added map error check for a trigger pointing to a house type that does not exist
Added name of offending file to error thrown when WAE fails to load a TMP file
TaskForces are now colored according to the team that uses them, if any
Added support for AITriggers to scripting element ID regeneration
Fixed scripting element ID regeneration to remap old IDs to new IDs for trigger event and action parameters
Fixed a bug where the list was not always scrolled to view the newly added element when creating new TaskForces, Scripts, TeamTypes, or Triggers if scripting elements had been deleted previously
Fixed a bug where building animations were sometimes overlapped by the building
Removed sort options from the context menu in Scripts, TeamTypes, and Triggers windows (replaced by sort button instead)
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