Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Oct 17, 2024 1:06 am Post subject:
Dawn of the Tiberium Age Version 13.1.0 is out!
Subject description: Things gonna be brutal from now on for you and your friends!
Hi everyone! There is a new version of Dawn of the Tiberium Age posted under the name Dawn of the Tiberium Age Version 13.1.0. For those who are not acquainted with it, Dawn of the Tiberium Age is a stand-alone mod for Tiberian Sun that combines Tiberian Dawn (Command & Conquer 95) and Red Alert featuring a classic mode and an enhanced mode. Here are the changes and the fun stuff from Dawn of the Tiberium Age Version 13.1.0:
Changed: The sidebar icons of the MCVs and War Factories of all different factions now look distinguishable from one-another (Credits: Bittah Commander).
Changed: You can now produce all Allied infantry from a deployed Enforcer without needing to own an Allied Barracks.
Changed: Several Co-Op missions have received quality-of-life improvements, such as revealing enemy defensive positions in advance so that the missions won't require advance-knowledge to be beaten (Credits: Rampastring).
Changed: Difficulty scaling has been improved in several Co-Op missions (Credits: Rampastring).
Fixed: Several bugs in the "Liberation Extermination" Co-Op mission have been fixed (Credits: Rampastring).
Fixed: You can no longer produce grenadiers from a deployed Enforcer when you don't own a GDI or Soviet Barracks.
Fixed: The Missile Silo didn't get disabled when you disabled Super Weapons in Skirmish/Multiplayer.
Fixed: The game played a clicking sound when selecting a Minigunner instead of playing its usual voice line.
Fixed: The player was unable to build a Missile Silo in three Covert Revolt missions where they were supposed to be able to.
Fixed: Power to the People #4: You can now build the TD Refinery after capturing a Nod Construction Yard (Credits: ToasterCat).
Fixed: Power to the People #6: There was a random chance to get soft-locked out of finishing the mission (Credits: ToasterCat).
Fixed: Power to the People #9: There was a random chance to get soft-locked out of finishing the mission (Credits: ToasterCat).
You cannot post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum