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paint.net 5.0 beta (build 9064) is ready for testing!
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Banshee
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Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Oct 26, 2024 5:34 am    Post subject:  paint.net 5.0 beta (build 9064) is ready for testing!
Subject description: Hunting bugs for the sake of the progress!
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Greetings, everyone! There is a new beta version of paint.net released under the name paint.net 5.0 beta (build 9064). For your information, paint.net is a free and open-source image and photo editing software for Windows with a quite rich set of features. Here are the updates from paint.net 5.0 beta (build 9064):

Quote:
This build fixes some issues reported with the previous build, namely with pasting or loading images of certain types (e.g., 8-bit PNGs) or with certain types of color profiles (XYB/LUT). Input latency for the canvas has also been further reduced a little.

Change Log

Changes since 5.1 beta (build 9063):


  • Fixed: Clicking in the color wheel was not setting the active color
  • Fixed: Retrieving an 8-bit bitmap from the clipboard with IClipboardService.TryGetImageBgra32() was not working




Changes since 5.1 beta (build 9056):

  • Fixed: Right-clicking in the Colors window’s palette will now correctly set the inactive color (regression from 5.0)
  • Improved input latency further by using a dedicated per-Control thread for asynchronously calling IDXGISwapChain[1]::Present[1]() instead of using the shared thread pool. This also fixes some weirdness at startup with canvas redrawing when a lot of plugins are installed, especially if the antivirus decides to do a more in-depth security scan.
  • Fixed: Could not copy 8-bit-or-less bit-depth images from Explorer into Paint.NET.
  • Fixed: Copying a 4-bit PNG from Explorer into Paint.NET would have extremely bad performance.
  • Fixed: Images with XYB LUT color profiles were not loading or were loading incorrectly
  • Fixed: GPU effect plugins will not default to Float32 precision when using IDeviceContext.CreateImageFromBitmap(). This was otherwise resulting in inconsistent rendering output or analysis results.
  • Fixed: IImagingFactory.CreateColorTransformedBitmap() and IBitmapSource.CreateColorTransformer() is now available for plugins to make use of for color management purposes.
  • New: Plugins may now use PixelFormat.[Try]CreateDefaultColorContext(), IImagingFactory.[Try]CreateDefaultColorContext(), and IDeviceContext.[Try]CreateDefaultColorContext() extension methods. These will create the default color context (color profile) for the given PixelFormat.
  • New: Plugins may now use the PixelFormat.GetInfo() extension method to retrieve the corresponding IPixelFormatInfo object
  • New: Plugins may now implement the managed ITextRenderer interface (corresponds to the native IDWriteTextRenderer1 interface) and use it when calling ITextLayout::Draw(…)
  • New: Added ITextLayout methods Get/SetCharacterSpacing and Get/SetPairKerning
  • New: Added ITextFormat properties LastLineWrapping, OpticalAlignment, and VerticalGlyphOrientation

Download and Install


You can find more information about paint.net by visiting the Official Website. paint.net is downloadable at This Address. And that's all for now! Have fun and enjoy paint.net!


Key Words: #News #PlayTest #PaintNET 

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