Posted: Thu Jan 02, 2025 11:47 am Post subject:
[Ares/Phobos]How to make DebrisTypes= appear 100%?
Subject description: The tutorial in ModEnc doesn't work
My guess is that TIRE counts as part of the MaxDebris even though the DebrisMaximums= is 0? Also:
Mig Eater wrote:
IIRC Ares fixed the Min/Max debris glitch, so you shouldn't use the trick on ModEnc anymore.
Did you mean Phobos? From what I saw, Phobos had a documentation of fixing the MaxDebris.
Maybe I missed the Ares one, but I tried to search on the searchbar and all that's related to debris is the Lightning Superweapon.
Overall, this is still very confusing, even when reading through the Phobos documentation.
I still don't understand if MaxDebris keeps the 50% or if TIRE does count as part of MaxDebris=2.
But I consider this to be the way to code the 100% make a VoxelAnim appear. Unless someone can explain how this works.
MaxDebris is either buggy or confusing to use. QUICK_EDIT
I couldn't remember if it was Ares or Phobos but I knew one of them fixed the glitch that game didn't adhere to the Min/Max correctly. _________________
Checked back to Phobos and it seems the fix was only MaxDebris= for the [Warhead]. I also remembered something along the lines of
"MinDebris no longer go pass to MaxDebris, If MaxDebris=1 and MinDebris=10, the max will be equal to 1" but now I couldn't find it too. QUICK_EDIT
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