Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Dec 27, 2024 11:29 am
All times are UTC + 0
My mod 'The rise of EPA'.
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [48 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sat May 07, 2005 2:50 pm    Post subject:  My mod 'The rise of EPA'. Reply with quote  Mark this post and the followings unread

This is my frist ever mod ,not out yet but heres a few screenshots because I wanted to see what people think about it.
And just to avoid confusion the new side epa is not ment to be the gdi computer thing(i think called eva)it is just a new side.



EPAModscreenshot1.JPG
 Description:
EPA Screenshot
 Filesize:  82.55 KB
 Viewed:  11248 Time(s)

EPAModscreenshot1.JPG



NodModscreenshot1.JPG
 Description:
Nod Screenshot
 Filesize:  79.28 KB
 Viewed:  11248 Time(s)

NodModscreenshot1.JPG



GDIModscreenshot1.JPG
 Description:
GDI Screenshot
 Filesize:  78.51 KB
 Viewed:  11248 Time(s)

GDIModscreenshot1.JPG



_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sat May 07, 2005 3:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, the pics look interesting, but the some of the voxels and shps seem familiar. Don't forget to credit the authors when you release the mod or beta.

Back to top
View user's profile Send private message
DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Sat May 07, 2005 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool. Is there a storyline to your mod? And does it affect singlplay as well as multiplay?

_________________
Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

Back to top
View user's profile Send private message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat May 07, 2005 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

EPA war factory rocks Smile. Who made it?

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sat May 07, 2005 4:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

I found it on a site 3 weeks ago. Don't remember where.

Back to top
View user's profile Send private message
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sat May 07, 2005 5:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

To answer some qusetions the war factory was made by holymaster and a storyline was planed i made one mission for it first to test but it didn't work not sure wot i did wrong it just crashed on the loading screen.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Worm4981
Cyborg Specialist


Joined: 18 Jan 2005
Location: in front of my PC

PostPosted: Sat May 07, 2005 7:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks interesting...

can you post some features (new units/superweapons)?

[and yes, i know that you cant add new superweapons]

_________________
leader of the World War III TC for TS

go here for my forum!

this is the World War III site!

Back to top
View user's profile Send private message Send e-mail Visit poster's website
XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun May 08, 2005 4:28 am    Post subject: Reply with quote  Mark this post and the followings unread

EPA is using my light tank... which was made for Nod lolz ^^

_________________

ayylmao on Discord

Back to top
View user's profile Send private message
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 7:36 am    Post subject: Reply with quote  Mark this post and the followings unread

yea that is your light tank and i think it looks good with epa.
I will post the features closer to when i release it because i still have a few things to change.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 10:15 am    Post subject: Reply with quote  Mark this post and the followings unread

I might be able to realse a BETA version of this mod to day but theres 1 thing i have to do but don't know how.i just need to know how do you enable the moveing radar on the array.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Worm4981
Cyborg Specialist


Joined: 18 Jan 2005
Location: in front of my PC

PostPosted: Sun May 08, 2005 10:16 am    Post subject: Reply with quote  Mark this post and the followings unread

its for FS isnt it?

_________________
leader of the World War III TC for TS

go here for my forum!

this is the World War III site!

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 10:23 am    Post subject: Reply with quote  Mark this post and the followings unread

the mods for ts if thats what you mean or are you saying the moving radar only works on fs

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sun May 08, 2005 10:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks exciting, But I'm hoping some of those buildings are just placeholders

_________________
Singer-Songwriter Christie Isaac

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Worm4981
Cyborg Specialist


Joined: 18 Jan 2005
Location: in front of my PC

PostPosted: Sun May 08, 2005 11:38 am    Post subject: Reply with quote  Mark this post and the followings unread

i just want to know, if you need firestorm to play it Wink

_________________
leader of the World War III TC for TS

go here for my forum!

this is the World War III site!

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 11:49 am    Post subject: Reply with quote  Mark this post and the followings unread

no just need TS i don't have firestorm

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun May 08, 2005 12:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Phatdaddymac99 wrote:
I just need to know how do you enable the moveing radar on the array.


Just give it the tag "Turretspins=yes".

I think that's it.

_________________

"Banned" RP here

Back to top
View user's profile Send private message Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun May 08, 2005 12:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

In case the building has a turret. On the radar van works. The turret spins without stoping.

Back to top
View user's profile Send private message
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 12:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

giving it Turretspins=yes makes it appear but not spin so guess ill have to leave it

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 12:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Heres a list of stuff add with this mod.

List of new units:
Nod Black Hand Sniper
Laser Cyborg
EPA Stealth Infantry
FlameThrower Infantry
Chamelon Hijacker
GDI Battle Tank
EPA Light Battle Tank
Nod Battle Tank
Mammoth Tank
Meteor Controller
Nod Laser Tank
DragonFly X90(From TSGold)
RPG Tank
Flame Tank
Nod Vacuus Clementia Tank
Stealth APC(EPA)
Chamelon Spy added
Missile Attack Buggy
Heavy Hover Tank
One havrester per side:
GDI Harvester=Hover
Nod Harvester=Subterannean
EPA Harvester=Stealth

Buildings added:
GDI Comm Center
Drop Pod node
Threat rate node
Pyramid of nod
Medical Center(nod and epa)
Plus all EPA Buildings

Other Changes:
One Superweapon per side Plus Hunterseeker(list):
Ion Cannon(GDI),Multimissle(Nod),Chemical Missle(EPA)(Best weapon but not always useable).
Red Tiberium Worth more money$$$.
$20,000 Starting Credits.

The reason for epa having chemical missle would make sence if you knew the storyline.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 12:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

i missed out EPA Heavy Battle Tank for new units soz

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 12:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

stupid question how do i post my mod.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun May 08, 2005 12:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

1.pls use the edit button
2.the unit list is good
3.the radar array: is it a vehicles or a structure?
4.Why not 30000$ starting credits?

Back to top
View user's profile Send private message
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 1:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

The radar array is a structure and i did have 30,000 starting credits but then it seemed like to much because people would lose foces of there tiberium refinereys by this i mean forget to put silos until there cash gets low.(at least thats what i kept doing)Plus 20,000 seems more balanced

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun May 08, 2005 1:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well if you want the radar to spin, then make it a voxel or shp (the dish I mean) and then put the turretspin=yes tag. This is the easier way.

Back to top
View user's profile Send private message
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 1:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

did't work proberly did it wrong but i don't need the radar dish to spin ill just leave it hoew it is.All i need now is to get someone to tell me how to post the mod in one file.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun May 08, 2005 1:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well it's easy. Upload a zip with your mod in a post.

Back to top
View user's profile Send private message
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 1:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now should be bug free. Well has been in all the tests ive done.So heres The rise of EPA 1.0(for the next version i am working on a new campaing for epa.)

_________________

Pic and sig made by LazerAce7

Last edited by Phatdaddymac99 on Tue May 10, 2005 5:29 pm; edited 2 times in total

Back to top
View user's profile Send private message Send e-mail Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun May 08, 2005 1:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

well don't forget the credits. And not everyone uses winrar (I use it).

Back to top
View user's profile Send private message
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 1:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

the credit and readme files are in there.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun May 08, 2005 1:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well I have to try your mod. I'll try to make it work on the demo. (My TS cd is broken-the real way I mean).

Back to top
View user's profile Send private message
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 1:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh yea something i just remebered is that this is BETA so repot any bugs you find.(one i know of is the game sometimes crashes when a oblisk of light is destroyed by a super weapon)

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun May 08, 2005 2:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Weird. I never had this program. Holy shit! You did heavy modifications to the rules.ini!

Back to top
View user's profile Send private message
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Sun May 08, 2005 2:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

yea i did spend about 2 months makeing this mod.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun May 08, 2005 2:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well it was kinda fast, but it's still in the early stages. Good work for now.
Quote:
Don't mess with the hampster made for war!
lol

Back to top
View user's profile Send private message
DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sun May 08, 2005 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

holy crap! someone did made it long!! Very Happy

EDIT: what i'm talkin'g about, very fast!!!

Back to top
View user's profile Send private message
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun May 08, 2005 2:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, but Phatdaddymac99, GDI's computer is called Electronic Video Asistant (it ment something else too) or EVA for short.

Back to top
View user's profile Send private message
DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sun May 08, 2005 2:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

i checked the credit.txt and i did found little bad thing,
you're missed -ER from my name.....

Back to top
View user's profile Send private message
Nuclear General
Scorpion Sniper


Joined: 30 Apr 2005
Location: USA

PostPosted: Sun May 08, 2005 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Havoc wrote:
Yeah, but Phatdaddymac99, GDI's computer is called Electronic Video Asistant (it ment something else too) or EVA for short.


It means these 2 things:

Old one on TD is: Electronic Video Agent

New one is: Electronic Video Assistant.

And that mod looks very awesome. Good Work Phatdaddymac99. Hope your errors get fixed. Laterz

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account AIM Address
Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sun May 08, 2005 6:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, The Assistant is a whole diffrent thing that the agent, The Agent is what you have in RTS C&C games, which helps you on command.
The assistant is the device that GDI/Nod Commando's carry on missions, thus the things in Renegade.

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Skype Account
Worm4981
Cyborg Specialist


Joined: 18 Jan 2005
Location: in front of my PC

PostPosted: Sun May 08, 2005 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice!

but ther 2 things you have to fix:

1. the 2 or more MCV on beginning. how to fix, you.ll find here!

2. the EPA heavy tank is a bit... overpowered isnt it? it kills every target with one shot...

but the rest... very nice!

_________________
leader of the World War III TC for TS

go here for my forum!

this is the World War III site!

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Mon May 09, 2005 6:11 am    Post subject: Reply with quote  Mark this post and the followings unread

k ill fix the mcv's but i found out about the heavy tank being so overpowered after realsing the mod i should be realsing a second BETA soon but if you want to change the heavy tanks power do ctrl+f and search 120mmxx till u find the weapon stats then cange its power to 150 from 750.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Mon May 09, 2005 3:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

i fixed the epa heavy tank weapon and i did the mcv thing but all the sides start with 2 mcvs instead of 1 and i did download the dll for it. But all the sides start with 2mcvs this make the ai build 2 of everything even tech centers does anyone know whats wrong.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Ackron
Commander


Joined: 19 May 2004

PostPosted: Mon May 09, 2005 4:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

your mod looks cack

_________________

Back to top
View user's profile Send private message Skype Account
Worm4981
Cyborg Specialist


Joined: 18 Jan 2005
Location: in front of my PC

PostPosted: Mon May 09, 2005 5:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

you have to add to [MultiplayerDefaults] the following

UnitCount=1
MaxUnitCount=1

and change Bases=yes to Bases=no

and of course, you have to add all your three MCVs to "BaseUnit=" tag

this should help! Smile

_________________
leader of the World War III TC for TS

go here for my forum!

this is the World War III site!

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Mon May 09, 2005 6:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanx Worm4981 the mcv thing works.Now i need to fix one last major bug, where game crashes after lunching a chemical missle.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Tue May 10, 2005 5:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Surprised WOW i couldn't belive it but in an hour and a half i some how fix all the bugs for my mod. so if you want the new bug free(at least so far from many tests)just scroll up and find the download.

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Tue May 10, 2005 5:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Phatdaddymac99 wrote:
giving it Turretspins=yes makes it appear but not spin so guess ill have to leave it

did you put Turret=yes and TurretSpins=yes?

_________________
Singer-Songwriter Christie Isaac

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Wed May 11, 2005 2:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

K something happened to the other download but here it is again anyway The rise of EPA 1.0

_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [48 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2410s ][ Queries: 16 (0.0136s) ][ Debug on ]