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Help Editing Shroud/Fog
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Anubis_Atomicus
Civilian


Joined: Yesterday

PostPosted: Yesterday, at 6:09 am    Post subject:  Help Editing Shroud/Fog
Subject description: Altering map visibility. TSClient 7.06
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I'm attempting to get offline maps (including campaign) to load up as semi-transparent/visible by altering the unexplored black shroud properties. Though, not sure which elements or files to look at and delve into. I remember this tweak was implemented as part of some previous community mod or patch, however I can't recall which one (otherwise I'd have replicated from that source).

Happy to receive useful guidance on how to get this customization/edit functional.

Thanks. Smile

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Yesterday, at 12:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

The shroud and fog are rendered by shroud.shp and fog.shp in the conquer.mix file.

You can edit both with SHP builder, they're alpha images which will require a custom grayscale pal to edit tho.

If you just want to make the shroud semi-transparent, you can extract fog.shp, rename it to shroud.shp and put it in the main folder.

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