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final sun 1.01 laging
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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Sat May 21, 2005 1:16 pm    Post subject:  final sun 1.01 laging Reply with quote  Mark this post and the followings unread

fianl sun is lagging when i explore through the map and stuff, any ideas how to fix this?
the map wont open in lower version

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Raptor
Grenadier


Joined: 04 Jan 2004
Location: .hr

PostPosted: Sat May 21, 2005 4:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

i find fs 1.01 very buggy...

i cant change ownership, every building i place on map looks like shit, pallete is screwed up with most objects...

dont like it so much...
v0.98 was better imo

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Sat May 21, 2005 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

yea but my map wont open in that version

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pft1086
Light Infantry


Joined: 04 Dec 2003

PostPosted: Sat May 21, 2005 7:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

1.01 works flawlessly for me.  .98 runs far too slow though.  Looks like we're on opposite sides of the street.

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Raptor
Grenadier


Joined: 04 Jan 2004
Location: .hr

PostPosted: Sat May 21, 2005 11:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

TerroR if you cant open with older version then i guess you must "suffer" lagging or try re-save, maybe then you will be able to open it in older version.

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Raptor
Grenadier


Joined: 04 Jan 2004
Location: .hr

PostPosted: Tue May 24, 2005 9:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

btw anyone knows where can i dl fs 0.98 ?

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Wed May 25, 2005 12:00 am    Post subject: Reply with quote  Mark this post and the followings unread

i dl mine from tibierumsun.com

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed May 25, 2005 12:19 am    Post subject: Reply with quote  Mark this post and the followings unread

My is laging too! And I don't care!

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Raptor
Grenadier


Joined: 04 Jan 2004
Location: .hr

PostPosted: Sun Jun 05, 2005 8:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

TerroR wrote:
i dl mine from tibierumsun.com


i see only 1.01 there

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Sun Jun 05, 2005 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun Jun 05, 2005 8:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Raptor, hello? 0.98 Alpha 4 is there too...
Anyway, 1.01 is beta, so it's really normal for it to be laggy. 0.98 Alpha 4 works better at me, on 98 and XP.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sun Jun 05, 2005 11:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Havoc wrote:
Raptor, hello? 0.98 Alpha 4 is there too...
Anyway, 1.01 is beta, so it's really normal for it to be laggy. 0.98 Alpha 4 works better at me, on 98 and XP.
And its an OS Program,somebody should finish it,cause matzie isnt going to(Cause he went over to Final Alert 2. Confused)

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jun 05, 2005 11:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Final Sun/Alert/BIG are not open source programs. If they were, I would be really happy, and I'd certainly improve its functionality.

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Mon Jun 06, 2005 12:07 am    Post subject: Reply with quote  Mark this post and the followings unread

1.01 is generally faster for me (while scrolling) and it looks better (ground textures), but it's tunnel functionality is worse, plus it has some very sucky algorithm for working with overlay. Whenever you place or remove some, it hangs for like 1/3th of a second.
And let's not forget the terrible 'ping ping kasheesh kasheesh' sounds it makes. Luckily SMIFFGIG make a version without them (I think I even replaced the download on TumSun with this  Razz )

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Raptor
Grenadier


Joined: 04 Jan 2004
Location: .hr

PostPosted: Mon Jun 06, 2005 10:29 am    Post subject: Reply with quote  Mark this post and the followings unread

thanks TerroR

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Mon Jun 06, 2005 10:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, that sound really sucks. Especially when I listen to music while I map. Which I do often.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Mon Jun 06, 2005 10:55 am    Post subject: Reply with quote  Mark this post and the followings unread

The DvD wrote:
1.01 is generally faster for me (while scrolling) and it looks better (ground textures), but it's tunnel functionality is worse, plus it has some very sucky algorithm for working with overlay. Whenever you place or remove some, it hangs for like 1/3th of a second.
And let's not forget the terrible 'ping ping kasheesh kasheesh' sounds it makes.
I agree with ya`. In 1.01 the textures work and the sound it makes is anoying. Hmm, at me it hangs for 1 second. Let's not forget that 1.01 remaps units and structures.......in a fucked up way. In 0.96 the buildings and units look normal, unremapped, only with a colored square/rectangle under them.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Mon Jun 06, 2005 5:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

The DvD wrote:
1.01 is generally faster for me (while scrolling) and it looks better (ground textures), but it's tunnel functionality is worse, plus it has some very sucky algorithm for working with overlay. Whenever you place or remove some, it hangs for like 1/3th of a second.
And let's not forget the terrible 'ping ping kasheesh kasheesh' sounds it makes. Luckily SMIFFGIG make a version without them (I think I even replaced the download on TumSun with this  Razz )
THE OVERLAY PROBLEM IS A &$(#%!!! SOMEBODY FIX IT LIKE IN FA2YR!

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Mon Jun 06, 2005 8:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Where is this 0.96?

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Mon Jun 06, 2005 8:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

The older version of FinalSun. It's alpha, not beta like 1.01, so it works better.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Tue Jun 07, 2005 12:29 am    Post subject: Reply with quote  Mark this post and the followings unread

I know what it is. Where is it? Where can I download it!?

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Tue Jun 07, 2005 7:17 am    Post subject: Reply with quote  Mark this post and the followings unread

The DvD wrote:
1.01 is generally faster for me (while scrolling) and it looks better (ground textures), but it's tunnel functionality is worse, plus it has some very sucky algorithm for working with overlay. Whenever you place or remove some, it hangs for like 1/3th of a second.
And let's not forget the terrible 'ping ping kasheesh kasheesh' sounds it makes. Luckily SMIFFGIG make a version without them (I think I even replaced the download on TumSun with this  Razz )
Same here, My final sun is 1.01 and its heaps fast.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Tue Jun 07, 2005 9:46 am    Post subject: Reply with quote  Mark this post and the followings unread


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