Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Mon May 30, 2005 8:35 pm Post subject:
Star Strike(YR) -Large Screenshot Update
Ok, before anybody starts putting up this thread is useless with out pic smilies, please go to the followings sites so you can see the pictures, as I am not going to link or upload the older images.
www.sleipnirstuff.com
Check here for a bulk of the new screenshots.
www.freewebs.com/eva251
Check here for some screenies, but not many new ones
http://ynt.3.forumer.com
Check the SS Section, as I am too lazy to find the link to my old Invision free forum.
www.compguy11.net/starstrikeforums/forums
Well this is my forum, I need members, as I did not wait days for a open application for nothing.
If anybody would like to know about the mod please ask. I will be glad to give much info.
EDIT- Poll added
TBOMBtest.png
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This is newest screenshot. It shows YurisArmy's tesla bomber attacking, with my new bomb projectile. (A new non-sphere gunshell has been made and tested successfully)
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_________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) Last edited by EVA-251 on Wed Jul 20, 2005 8:31 pm; edited 3 times in total QUICK_EDIT
Joined: 18 Feb 2005 Location: Star Kingdom of Manticore
Posted: Tue May 31, 2005 3:33 am Post subject:
This is VERY good.. I would LOVE to test this mod... _________________ "Reality is a lovely place, but I wouldn't want to live there." -Adam Young QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Tue May 31, 2005 11:06 am Post subject:
daTSchikinhed- Ok, sure, I just need to upload the latest version.
Banshee- You would not happen to be referring to the following voxels/cameos would you?
SS Artillery- (Tank with fat barrel and long turret, NOT M1)
SS Tank- I know, as a tank with its shape will always have normals problems. I have fixed it greatly from the first versions. Check the first screen of the mod at Sleips.
Cameos-
SS Juggernaut- Did not turn out well, I will do a barrel shot instead.
SS Stealth Bomber?
Am I right? Or not? _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue May 31, 2005 12:35 pm Post subject:
Yea, you are right. The normals from the artillery are nice. The ones from the SS Tank needs to be remade or improved... specially its sides and barrel... _________________
Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now! QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Tue May 31, 2005 8:52 pm Post subject:
Well Speeder, three exceptions (i think)
-F-22 Raptor
-YurisArmy's Tesla Bomber
-Apoc MK II(it is a resize from the original mixs)
Infantry-
That is much different
-Main SS Troopers are recolours of the GI.
SS Ion Troop has remap vest, grey pants
SS Blaster Guard has remap pants, allied scheme vest
SS Sniper (this could be used as an arctic sniper)(bright allied scheme) _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Joined: 16 Feb 2005 Location: North America Posts: You cannot comprehend...
Posted: Tue May 31, 2005 8:58 pm Post subject:
Dude, why does Yuri have a telsa bomber? Shouldn't the Soviets have that? And the Ion trooper sounds too GDI-ish. _________________ Destroy to create. All for the hunt to dominate!
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Tue May 31, 2005 9:34 pm Post subject:
Ehh... You need to check out the site and stuff.
First off all, the EDF has the T-Bomber. Color schemes for the EDF is mixed, Soviet and Allied.
EDIT- Oh I see the mistake here sorry. YurisArmy is a modder.
There is no Soviet and Allies but EDF and Star Strike plus the Aliens.
The IOnic Cannon Trooper is totally different. I had come up with the Ionic Cannon Trooper before I had even played any CNC games. It fires a weak purple blast of energy. (Standard infantry wep)
---For beta-testers---
I have gotten the mod uploaded at my forum, so please if you want to test this mod, please head to my forum and register so you may get the password to the Star Strike section.
http://compguy11.net/starstrikeforums/forums _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Wed Jun 01, 2005 7:13 pm Post subject:
EDF means Earth Defense Force, a combo of the Allied and Russian war machines.
Oh your world War 3 mod. I had not even heard of your mod before I named the EDF so .
They specialize in low production costs and quicker deployment, and have every original RA2 SW. No Yuri SWs sorry. I will PM the password to you at my forums ok? After you tell me the position you would like to have in this mod... _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
EDIT- Oh I see the mistake here sorry. YurisArmy is a modder.
Technically the 'a' is lowercase, but it still looks cool that way, so I don't mind.
Are you sure you still want the stars on the bomber's wings eva, because that makes it more Soviet-looking. _________________
Now on ModDB! QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Thu Jun 02, 2005 11:04 am Post subject:
Well, it is good to know this is a Russian manufactuared plane, and it will use various v-os from the Kirov also, to show Russian involvement in the EDF _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Fri Jun 03, 2005 2:00 am Post subject:
@ worm4981- You got the password now
@ Mod_Making_Maniac_2005- Just wait till I just going crazy with pics, and I show my campaign plans. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Mon Jun 06, 2005 1:59 am Post subject:
I have just sucessfully tested the 4th mission of the SS Campaign. I will put up screenshots tommorow, as I am running out of time.
-Other news
Game crash bug is fixed, it was a missing Tesla Coil weapon.
Weight of units in the game are higher, so weapons that rock tanks wont flip em over. Ships now weigh a lot more.
SS Sentry Drone strength down by 50.
SS Paradrop now gives 2 SS Seals, 4 SS Blaster Troopers, 4 SS MGers
SS Rocket Troopers warhead now does 100% to defenses
SS Rocket Troopers and Guardian GIs do enhanced damage to tanks in "Infantry over Armor"
Ore value increased by 35%.
AI is now more streamlined and deadly
AI now builds Juggernaut Tanks.
Missile Armed/Heavy Energy Weapon armed infantry are the only infantry that can target ships.
(Commandos are exceptions)
SS MGer ROF lowered.
SS Sniper damage to buildings and tanks increased by 15%
All buildings have a armor point bonus by about 20%
Defenses gain veterancy _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
eva-251
u joob much whit this mod hehe send me it and i test it some i promis on msn need install ra2 yr again :S lol _________________ ............................................................................................End Transmission.....................
.....................................................................
Good Bye PPM Forum Long live PPM forum. QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Mon Jun 06, 2005 7:09 pm Post subject:
No need to send it to you, as it is uploaded to my forums,
www.compguy11.net/starstrikeforums/forums
I will not be sending copies of the mod directly to people, but it will be available for download to the public as the side/units problem is sorted out.
A line-up of Star Strike ground vehicles.
SS Tank is closest to the bottom. SS MRLS, SS Stealth Tank, SS IFV, up from that SS AP Tanks, then SS Artillery, up from that the SS Juggernaut, then SS Light Tank, up from that is the SS Hover Tank, then the SS Ore Miner, followed by the Sentry Drone and Robot Tank, finally the Repair Tank.
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Fusion Tanks move in, with an SS Jet Fighter up above.
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Nuclear Tanks of the Alien Army go on the assault
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_________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) Last edited by EVA-251 on Wed Jun 08, 2005 1:40 am; edited 1 time in total QUICK_EDIT
_________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Okay i find that really dumb, why would you have nuclear tanks with the explosion of a nuclear missile. You just killed your mod, so if you have superweapons off it wouldnt really matter coz you got nuclear tank which cost probably about what... 1000 and can destroy a whole base. Want a balanced nuclear tank? I can't be bothered posting mine -.- _________________
ayylmao on Discord QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Wed Jun 08, 2005 2:03 am Post subject:
Dont worry, it will use a 60% resized explosion for the animation (for the shell). BUT, it costs 3200, and does not fair well against defenses.(I am particulary insulted about the 1000 cost comment) Nuclear Tanks go off using the nuke payload weapon or 600 damage using the NUKEWH warhead. Besides it is logical for a tank carrying powerful weaponary to go off with a bang.
Its weapon is about 1/15 the strength of a nuke, but has high spread, and is mainly anti-infantry, which is the Aliens specialty in this mod. It has no AA defense, and it would take about 3 of em to take out a Prism Tower.
Alert: All beta testers! Major bug fixes in the release. Check my forums. 10.8mb.
EDIT: I am also playing on Quarantine, a multi-player mode where radiation weapons are enhanced greatly. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Tue Jun 28, 2005 3:58 pm Post subject:
Major Big Update
Hello people, and after 20 days of not updating, here is a major update.
-AI has been fixed, Yuri side reenabled(aliens) courtesy of Yurisarmy
-Comanche and Bradley coded in
-Too many bug fixes to list
-Delta Force calls in B-52s
Here are some screens, most of them displaying the absolute carnage caused by the B-52 strike...
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_________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) Last edited by EVA-251 on Tue Jun 28, 2005 4:05 pm; edited 1 time in total QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Tue Jun 28, 2005 4:06 pm Post subject:
I got the Plane from Daz's Generals USA pack...
The Comanche is from HolyMaster at Sleips. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Tue Jul 05, 2005 1:30 pm Post subject:
I have good news to announce, I have replaced Special_2's use as missile armor to ship armor!
Ships now have their own class of armor, which makes them pretty much invulnerable to small arms and most ground vehicles, with the exception of the Juggernaut, SS MRLS, SS Artillery. Most Aircraft/ships have high effectiveness against ships...
Matter of fact, the PT Boat has 150 strength, and can be sunk by one Destroyer shell, but 20 deployed GIs would have difficulty sinking 3 PT Boats...
Then again, Tesla Bombers/Bombers of any kind can annihilate enemy ships...
Would anybody like to see the list? _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Fri Jul 08, 2005 4:43 pm Post subject:
Fuel Air Bomb
I have just finished the code for the EDF's special plane when they capture a Tech Airport...
The Black Eagle... It is deadly
Here are 2 examples of its new firepower...
The round hits a Alien Proton Tank.. It causes the shrapnel weapon to be used, spreading 8 600 damage explosions in its vicinity...
The Alien Proton Tank explodes, destroying 3 near by XT30s, causing another Proton Tank to explode, and cluster explosions do the rest... The Aliens lost 12 tanks in 1 hit...
This is chaos... I sent in 4 Black Eagles, fired off their FABs at an Alien Nuclear Tank. The weapons destroys it, causing it go off like a nuke, destroying a handful of tanks near it, and setting off fusion tanks, that when destroyed explode like demo trucks... You get the picture, chain reactions destroy large part of enemy base...
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mwahahahah
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_________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Fri Jul 08, 2005 5:03 pm Post subject:
Yeah, I recently changed the cluster explosion warhead from one with a cell-spread of 1 to a cell spread of 3 and focused on busting tanks open... _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Wed Jul 20, 2005 12:35 pm Post subject:
Well here is the latest from Star Strike, focusing on AI, instead of new units, which you have already seen.
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Alien(Yuri) AI rushes me with infantry galore, so many that 3 GCs and 2 Battle Bunker just wont cut it. I lost shortly after this when my Pluton(see buildque) was blown up.
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EDF likes to bomb your buildings with Tesla Bombers, which easily sink ships or destroy units with ship armor.
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EDF AI tendencies is to strike your factories, first targeting your con-yard.
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Yuri Reborn(Yuri Prime) deploys and creates a small nuclear explosion.
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The AI builds up a naval task force
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_________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
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