Posted: Mon Jun 13, 2005 5:16 am Post subject:
NEW TS MOD ABOUT VIETNAM WAR
hey im making this mod about the vietnam war called vietcong... now who would like to join there are sverals positions to fill so feel free to ask... _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
tell us more more about your mod, what units you want to have and if you have a story behind it and so on, most people will not be intersested if you do not explain it QUICK_EDIT
Posted: Mon Jun 13, 2005 6:22 am Post subject:
yea very sorth hu???
yea sorry but since i could log back again cause the last time i entered was last year then i stopped and im back again.. yeah wel the story is set about the main conflict of the vietnam war... from 1965 to 1975 and much more cause ive been doing some history research and got to know that the vietnam army had problems with the nearby countrys before us left and much more before russia broke the iron courtain and declared to end the comunism...
now lets take these topics so it gives you more thing to think....
*think that the vc had no factorys, that means no tanks, no aircraft even no airline... to make some of theyr hit & run attacks...
*now we have the us french ressitanse with tanks, radars, aircrafts, men, wepaons ... but here is where the history makes a halt cause its only up to the player to led the choosen side to victory. now why is in this way... cause is not as the WW2 where there was a winner and a looser side... here one side lost almost all followers... the other lost its men when sending them to young... so that shows that the firepower is nothing when bad used...
More about:
-THERE WILL BE SP MISSIONS
-YOU WILL FEAR HOW THE WAR WAS
-YOU'LL HEAR THE SOUNDS OF THE WOUNDED, THE AFRAID AND THE WAR MEN WHICH ARE IN BATLLE
-EXPECT NEW MUSIC FROM THAT TIME LIKE J. HENDRYX, J. BROWN AND CREEDENCE... PLUS MORE TO COME,
-IF WE MANAGE TO CODE THIS YOULL HAVE VIDEOS OS THE WAR REAL VIDEOS OF THE WAR THAT LL BE MORE THAN A BREIF TO COMBAT...
HERE IS THE UNITS THAT WE'RE PLANNING TO PUT INTO THE MOD... NOW I MUST TELL YOU THAT THE NAMES ARE ONLY FOR US SO IF YOU THINK ALL THE UNITS WILL HAVE THESE NAMES YOU ARE WORNG WE'LL CONTINUE WITH THE HISTORY RESEARCH TO MAKE AVERY UNIT FIT THE REALITY..
*Since the US army had tanks and the Vietcong didn’t there was two options, make the all VC soldiers antytanks soldiers or give them a tank that they could have had which is the T70 russian tank. In one way it is known that the VC was armed by the russians so...
**The same as above but this one was seen in a game mod...
***The VC didn’t had planes so...
STRUCTURES
VC:
COMUNIST HEADQUARTES/ CY
MINING FACILITY/ REFINERY
BUG HOLE/ BARRACKS
WEAPONS DEALER/ WEAPSF
COMM CENTER/ RADAR
ADV. GARAGE/ REAPIR BAY
DEFENSES
SIDEWINDER TRENCH
MACHINEGUN NEST
US:
MILITARY BASE/ CY
REFINERY
WEAPONS FACTORY
BARRACKS
RADAR
REAPAIR BAY
AIRFIELD
DEFENSES
GUARD TOWER/ 50.CAL
CANNON/ 255mm
_________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
Joined: 17 Nov 2004 Location: The Most Holy Metal Reich
Posted: Mon Jun 13, 2005 3:58 pm Post subject:
I think that this mod would be better for RA2, because US Army used a lot of air cavalry in Vietnam.
Rotors and air transports don't work properly in TS. QUICK_EDIT
Posted: Tue Jun 14, 2005 4:30 am Post subject:
could be....
yea could be better the thing is that i have some things in minda that i like to use them in ts... i now those mods with planes in ts it didnt look nice cause there was those migs going up like harriers!¡ but im not planning to give the user a b52 aircraft.... since the us controlled the air even in Laos and Camboya it would be very easy to readicate charly in the game with napalm...
so the pahntom and the b52 is only for a superweapon ... like the charly ambush for the vc... my team is also concerned about the ra2 capabilities but they want to test like the blitz mod first in ra2 then in generals... since we all know hoe to do almost all things like coding dll and modlling working with max scripts we are planning to use this idea on every c&c... but for the present let it be ts... _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
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