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Another tank for Nod [ts]
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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Sun Jun 19, 2005 1:14 pm    Post subject:  Another tank for Nod [ts] Reply with quote  Mark this post and the followings unread

It is a pretty big tank for nod and i dont know name for it.
Here is a picture
And the file is under it.
Comments are welcome.



detnk.zip
 Description:
The newer version

Download
 Filename:  detnk.zip
 Filesize:  23.31 KB
 Downloaded:  407 Time(s)


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Last edited by dawkeb on Sun Jun 19, 2005 9:58 pm; edited 5 times in total

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Jun 19, 2005 1:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

WTF what is this?

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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Sun Jun 19, 2005 2:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

What the hell do you mean?

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Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Sun Jun 19, 2005 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dear god the normals, have mercy

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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Sun Jun 19, 2005 2:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry. Now it is normalised.

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Lee
Jumpjet Infantry


Joined: 24 Feb 2005
Location: Nottingham, England

PostPosted: Sun Jun 19, 2005 2:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dear god! thats great, i really like it, well done! Very Happy

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun Jun 19, 2005 2:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Normalize it and the results will be nice.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Jun 19, 2005 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now i look what is it :S lol

Is look crap on u first pictures.

Now i like it.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jun 19, 2005 5:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice job. It's looking good.

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Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Sun Jun 19, 2005 6:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its a unique design for a tank, like it. Better now normalised.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun Jun 19, 2005 7:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

The textures are missing.
Looky below:



edit.PNG
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edit.PNG



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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Sun Jun 19, 2005 8:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Would this look better then?



edited pic.PNG
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edited version
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edited pic.PNG



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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun Jun 19, 2005 8:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Even better. This one pwns! Good work Wink.

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Sun Jun 19, 2005 8:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

the turret reminds me of the appocalips tank in ra2, looks good though

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Jun 19, 2005 8:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Take a ingame ss from it =P

Or is nice.

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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Sun Jun 19, 2005 8:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

As you wish.



ingame.PNG
 Description:
Ingame pic
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ingame.PNG



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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Jun 19, 2005 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah is good ingame too Very Happy
Can i use it too my mod =P
Ups did i say mod Embarassed

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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Sun Jun 19, 2005 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well why not.
Just credit me.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Jun 19, 2005 8:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

I will.

IS it okey i color it another color?
i will still Credit you =P

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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Sun Jun 19, 2005 8:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

if you need to ,then go ahead.
But put a pic of it when it is recolored  Very Happy .

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Jun 19, 2005 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah i will tomorow is late here =P
Thanks anyway

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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Sun Jun 19, 2005 8:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

No problem.

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Mon Jun 20, 2005 2:53 am    Post subject: Reply with quote  Mark this post and the followings unread

it looks like a nod apoc!!

Which is good!

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Fellshyun
Stealth Laser Trooper


Joined: 04 Apr 2005
Location: Harderwijk, NL

PostPosted: Mon Jun 20, 2005 9:43 am    Post subject: Reply with quote  Mark this post and the followings unread

that tight. Very Happy

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Anderwin
General


Joined: 16 May 2005

PostPosted: Mon Jun 20, 2005 9:57 am    Post subject: Reply with quote  Mark this post and the followings unread

lol.
Fell king why u say the same thing 2 times :S

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Jun 21, 2005 12:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

that voxel makes me want to vomit. it also isnt fitting for nod to have a heavy tank.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Tue Jun 21, 2005 12:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

ackron, stop picking on new ppl. He's still new. Let him learn, withouth insults. The only thing that bothers me at that thank is that it's too big. It's good for RA2.

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Sorrow
Flamethrower


Joined: 17 Nov 2004
Location: The Most Holy Metal Reich

PostPosted: Tue Jun 21, 2005 1:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

ackron the mighty wrote:
that voxel makes me want to vomit. it also isnt fitting for nod to have a heavy tank.


Why?

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Jun 21, 2005 1:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

nod arent and never have been about big heavy smashy things, they are a very specialised army, their units have specific roles rather than GDIs all destroying super units.

it makes me want to vomit mainly because of the fact it looks nothing like a tank the chassis couldnt support the turret. also the remap is horrible its unevenly spread out and its even in the tyers where no one would ever bother painting.

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Dalamar_TheDark
Rocket Cyborg


Joined: 03 Dec 2004
Location: Ohio

PostPosted: Tue Jun 21, 2005 2:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Me likes. Mind if I use it for my mod? I'll credit you, of course.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Tue Jun 21, 2005 2:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah u can do it i have ask me too =P

He say is free Very Happy

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Tue Jun 21, 2005 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dont like it because it pretends to be heavy, but doesnt look like it has any armor...

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Tue Jun 21, 2005 4:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

ah buzz off, have you ever heard the saying

man isn't perfect.

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Jun 21, 2005 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

ever heard the saying "you are an idiot"?

the problem with that tank is it is impossible it is a massive turret on a puny chassis. and the tracks arent in any way protected. it isnt a good idea for a tank.

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Tue Jun 21, 2005 6:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

stop being so picky people :p
its a great voxel never the less!

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Tue Jun 21, 2005 6:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

ackron the mighty wrote:
ever heard the saying "you are an idiot"?

the problem with that tank is it is impossible it is a massive turret on a puny chassis. and the tracks arent in any way protected. it isnt a good idea for a tank.
Indeed.  their is NO space for crew,no crew protection at all.

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Jun 21, 2005 6:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

also it would probably topple over if it shot sideways

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Tue Jun 21, 2005 7:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ackron stop being jelaus!! its a great voxel but its too big

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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Tue Jun 21, 2005 7:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

I remade the tank so it would fit GDi side and I made it kinda smaller ,but now it looks like another version of mammoth tank.
(Edited. turret back is larger now)



GDI version 2.PNG
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Newer GDi
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GDI version 2.PNG



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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Jun 21, 2005 8:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

denmon0728 wrote:
Ackron stop being jelaus!! its a great voxel but its too big


dennis shut your crap hole. you are stupid, annoying, you spam, you cant spell, you constantly use capslock while posting and you have no sort of ability to make voxels, on what grounds do you base your assumption that i am "jelaus" of a anotmocally unsound tank made by a newbie? all the comments i made in this topic were intended to give my honest veiw or to help improve it. you my friend are a n00b in the broardest sense of the word.


anyhow falme over.

that tank there does look much more like a tank rather than nothing in particualr, but now it just looks like not quite a mamoth tank, perhaps you should either intend to make a mammoth or not use double barreled turrets with missile launchers as that is the defining feature of the mamoth tank.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Tue Jun 21, 2005 8:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

This one.........I dont like it. I liked the first one, but it would have been nicer with a smaller turret.

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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Tue Jun 21, 2005 8:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well ishould i make GDI version without rockets and with 1 barrel?

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Tue Jun 21, 2005 8:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maybe it'll look better.........

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dawkeb
Cyborg Engineer


Joined: 19 Jan 2004
Location: Finland

PostPosted: Tue Jun 21, 2005 8:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

There you go.



Pic.PNG
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Pic.PNG



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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Jun 21, 2005 9:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

better much much better, not perfect so keep working on it. try cleaning up that remap.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Tue Jun 21, 2005 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's nice. Dont you think it would look better if the front of the turret would be round? It's nice the way it is, but I'm curious.

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Jun 21, 2005 9:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

why would it be? it dosent NEED to be round.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Tue Jun 21, 2005 9:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I wrote:
It's nice. Dont you think it would look better if the front of the turret would be round? It's nice the way it is, but I'm curious.

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Sk8erkid
INSANE


Joined: 16 Aug 2002

PostPosted: Tue Jun 21, 2005 9:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Seperately i like the turret and base. Together it does not flow though. But I think the turret is wonderful on the original

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Jun 22, 2005 3:30 am    Post subject: Reply with quote  Mark this post and the followings unread

The original voxel in this thread could be a very good drone of some sort

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