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I want to change unit settings what file do i need to find?
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MasterGunnerySergeant
Civilian


Joined: 22 Jun 2005
Location: NS, CAN

PostPosted: Wed Jun 22, 2005 6:24 pm    Post subject:  I want to change unit settings what file do i need to find? Reply with quote  Mark this post and the followings unread

Hey i need help finding a file, i want to change unit settings, make them faster and stronger but im not sure what file i need to find or how to find it. Any help??

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Jun 22, 2005 8:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Speed of the units can be set at the Locomotor.ini (check your INI.Big) Also inside the Ini.BiG... in the Data/Object/ directory, you have a big set of ini files that defines the settings of your units, including the BuildCost=. Check the files starting with America***, China**** and GLA****.

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MasterGunnerySergeant
Civilian


Joined: 22 Jun 2005
Location: NS, CAN

PostPosted: Wed Jun 22, 2005 9:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks i found it after like an hour of meaningless searching Crying or Very sad  Very Happy  lol

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COSTAR~
Medic


Joined: 16 Feb 2006

PostPosted: Wed Mar 08, 2006 12:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Hey, I did some searching myself and found those files already (Banshee) but how can you edit them properly ? Using XCC I extracted the America..this that and so on, I edited them but had to change the BIG file to a .MIX so I could delete/insert the files I edited, I then renamed the the .MIX back to a .BIG file, then upon trying to run the game, it says I encountered a serious error, etc etc ...

So is there a different program you use to edit these files ?
Its alot more trouble to edit these than the rules.ini for TS ...

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Mar 08, 2006 4:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Generals doesn't accept MIX. Use FinalBIG to edit .BIG files or place these files on your GeneralsorZHDir/Data/Ini/

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COSTAR~
Medic


Joined: 16 Feb 2006

PostPosted: Thu Mar 09, 2006 1:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks Banshee, I have found a website w\ the finalbig editor 0.2, I have tried using it but when opening the INIZH.big file in it, if you try to "add" a file to it, such as an altered .ini file, it says "save file as mydocuments\......." and it saves it as a whole new directory and file w\in the .big file itself...

Using the finalbig editor, the .ini game files are displayed as

"Data\INI\filename"

So, this isnt working, how am I able to get into the INI directory to edit the .ini files, windows does not show any files in the Data/INI folder itself, it shows the folder as "empty" ...

So, how do you do this thing ?
I already extracted the .ini files from the BIG file when I renamed it to a .MIX the first time. The ones I speak of are like those you mentioned b4, AmericaAir.ini, SpecialPowerObjects.ini, AmericaVehicles.ini etc and I have edited them as well, its just, how to get them into the BIG file now, so they will become active in the game :: scratches head ::

When I edited those ini files the first time, they remained in their previous form, so, I didn't change anything of their properties.. What I've tried doing was simply, using FinalBig to open the INIZH.bigfile, to replace those few ini files in it, w\ the ones I edited...

You said

Quote:
or place these files on your GeneralsorZHDir/Data/Ini/


I tried placing the files I edited, into that folder, to no avail ...

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Mar 09, 2006 6:21 am    Post subject: Reply with quote  Mark this post and the followings unread

0.2? Final BIG latest version is 0.36:

http://www.wagnerma.de



The .BIG files store the path of each files and how they are organized. The files on the BIG file are not in your HD, unless you extract them. It's like a ZIP file, but it's not compressed.

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COSTAR~
Medic


Joined: 16 Feb 2006

PostPosted: Fri Mar 10, 2006 1:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok Banshee, Thanx, say, I went to that site, dlded the file, have tried using it, I notice it even said

"This version now adds external editor support, meaning you can directly edit all files inside the BIG without extracting first."

Welp, I clicked on "AmericaVehicle.ini" and tried to do the "Edit w\ Editor" but it gave me an error, saying

"cannot find the C:\Documents and Settings\...\Dekstop\finalbig036b\FBTempAmericaVehicle.ini file",

this thing seems to be suggesting, I needed to extract that file to the above listed directory, however, remember, the program was said to be able to directly edit all the files w\ out having to extract them first .... And so, it asks me if I want to create a new file,so its basically doing what the version 0.2 was doing, when I said it was placing a whole new directory/file in the .big file ....

I tried to go to their forums but I got this error

"phpBB : Critical Error

Error creating new session

DEBUG MODE

SQL Error : 1114 The table 'phpbb_sessions' is full

INSERT INTO phpbb_sessions (session_id, session_user_id, session_start, session_time, session_ip, session_page, session_logged_in, session_admin) VALUES ('79849cd9c43eea9bfb52a4f01165f9f7', -1, 1141952611, 1141952611, '0c41304e', 0, 0, 0)

Line : 189
File : sessions.php
"

I dont know why this is all trying to be so difficult : \

UPDATING>>>>
Actually, am not sure if theprogram was like that already but, I did go into the "View" menu and under "Options" chose to add an extension and editor, .ini for wordpad... again, not sure, but I did end up editing text right there in the finalbig program itself, and saved the big file and thats all it was to it, now my changes are active in the game, Thanx ^_~

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Mar 10, 2006 4:16 am    Post subject: Reply with quote  Mark this post and the followings unread

There is nothing I can do regarding FinalBIG bugs. Maybe you could try contacting Matze.

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COSTAR~
Medic


Joined: 16 Feb 2006

PostPosted: Mon Mar 13, 2006 12:00 am    Post subject: Reply with quote  Mark this post and the followings unread

yea, well, nowI've tried using that version you gave me a link to, to edit the INI.big of Generals, not ZH but regular Generals...

There seems to be some kind of write protection on the INI ??
Do you know anything about that Banshee ?

When I go to open INI.big, FInalBig opens it, and says "opened in read mode only, remove write protection and open again" ...

I don't understand that, since I opened the INIZH.big w\ no problem ...

UPDATE::

I found a solution to the problem...
I simply needed to right click the INI.big file and change its file attributes (uncheck the read-only attrib) and now it worx perfect .. I like to leave things like this on the board, incase someone has the same erm problem ^_~

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Sir Modsalot
Commander


Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Thu Mar 16, 2006 5:38 am    Post subject: Reply with quote  Mark this post and the followings unread

COSTAR~ wrote:
Ok Banshee, Thanx, say, I went to that site, dlded the file, have tried using it, I notice it even said

"This version now adds external editor support, meaning you can directly edit all files inside the BIG without extracting first."

Welp, I clicked on "AmericaVehicle.ini" and tried to do the "Edit w\ Editor" but it gave me an error, saying

"cannot find the C:\Documents and Settings\...\Dekstop\finalbig036b\FBTempAmericaVehicle.ini file",

this thing seems to be suggesting, I needed to extract that file to the above listed directory, however, remember, the program was said to be able to directly edit all the files w\ out having to extract them first .... And so, it asks me if I want to create a new file,so its basically doing what the version 0.2 was doing, when I said it was placing a whole new directory/file in the .big file ....


Just click on the file, then click on the text area you want to add to/edit, then press any letter or number key, and it should ask if you want to activate internal editing or something like that, then click yes and you should be able to do it. Just delete what you pressed to activate it first.

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