Posted: Sun Jul 10, 2005 10:48 pm Post subject:
Galactic Warfare Mod
This is a mod for TS. It is about half way done. It has nothing to do with starwars, etc andit is totaly made up. Im working on a VQA for it.For now it has two teams, Titeria and
the GPA (Glopal Protection Agency). The GPA is a human team on Earth 1000 years after a Nuclear War. Titeria ia an alien team. The GPA has a far more powerful ground force than Titeria. Titerian ground are inferior to GPA ground units in power but they are more strategical due to their speed and long range weaponry. The GPA has a powerful navy. Titeria has no navy since it is the attacking team from outer space. The GPA have regular infintry as well as cybernetic infintry. Titeria has none because there troops cannot survive on Earths atmosphere and special suits would be too costly. The Titerians Space Force far supperior than GPA's. Titeria also includs a walker unit roughly the size of a CY. It can destroy anything in one hit and shoot down any space force in seconds.
There are super weapons and minor superweapons which include but not limit to EMP shields, Chem strikes, and cloaking powers. Here is the story line. Its prolly not that good of a storyline but at least its there.
1960-2089 .....
Little is known of this history. UFO landings in both the USA and the USSR around 1960.
The first recon teams that were to uncover the UFO were both reported missing as were some of the highest
officials in both nations. Both governments cover all evidence of this not knowing for sure what had happened.
At the time neither governments wanted a nuclear war but tensions soon after 1960 began showing signs
of both nations ready to use nuclear weapons. In 1991 the Soviet Union falls apart and its nuclear
weapons spread throughout world.
2027- A new Warsaw Pact called the Global People's Republic established throughout Eastern Europe,
Asia, Austrialia, Africa with mysterious leaders that rarely reveal themselfs to the public.
The second Cold War develops.
In 2056 NATO forces are out produced in military by 500% and in Nuclear Weapons by 1000%.
By 2087 NATO nations become desparate and know the GPR will attack any day.
In 2088 A few NATO officials form a group called the GPA and try to find ways for humans to
survive the massive nuclear war and be able to rebuild after it.
Late 2088- GPA group notices that the GPR leaders were changed and realize the devastating secret
that links every major event from 1960 to 2088. But it is too late for releasing this to the world
and starting a revolution in the GPR because they have already bombed Berlin and NATO is about to
retaliate. The only thing left to do is save everything that can be saved and hide.
Nuclear Catastrophe: 2089ad Time Spam between 2089ad-1pa: unknown
pa: post-Armagedon
__________________________________________________________________
996pa- Titerian Empire Signs Peace Treaty with Earth Allowing Titerius II to orbit Earth.
10:35p.m. Dec. 31st 999- Titeria Begins invading Earth in Algerus region (Now-time Libya).
11:50p.m.- Titerius II deploys LIMCD to destroy Listock( Now-time Berlin/ Capatal of Earth) to prevent mass retaliation.
Jan. 5- Listock in shambles. Algerus in Titerian Hands.
Jan 7- Earth initiates responsive military actions. And declares war on Titeria.
Here are some renders and screenshots of units. I will post more later.
All done by Loki-the-hero and Stealth Tank.
P.S. This is our first mod.
rogue tank vxl.PNG
Description:
medium/long range heavy tank. Titeria.
Filesize:
66.97 KB
Viewed:
12738 Time(s)
Rogue Tank.PNG
Description:
Filesize:
545.57 KB
Viewed:
12738 Time(s)
Robotics Facility.PNG
Description:
Small vehicals factory.
Filesize:
581.47 KB
Viewed:
12738 Time(s)
LIMCD.PNG
Description:
A walking superweopon.
Filesize:
370.94 KB
Viewed:
12738 Time(s)
Armored destroyer.PNG
Description:
medium walker unit. Anti-tank.
Filesize:
51.71 KB
Viewed:
12739 Time(s)
Last edited by Loki-the-hero on Mon Jul 11, 2005 12:24 am; edited 1 time in total QUICK_EDIT
There will be new tarrain. Each cell will be a peace of space. The game will read this as water so in these missions only special buildings and units may be built. That is probably how it will be done. QUICK_EDIT
So far it looks like the mod will go into to beta in about 1-2 weeks. But in goin on vacation in 3 weeks so it might not get released untill mid august. QUICK_EDIT
Posted: Mon Jul 11, 2005 7:38 pm Post subject:
News
The mod will have shields. A shield for a helipad and an emp shield that protects the base from enemy vechicles. These features will only availible to the Titerian team. We hope we can get this mod hosted on ppm. Also give us comments and tell me what you think of the mod.
Posted: Wed Jul 13, 2005 5:10 am Post subject:
Civilian and neutral convertions.
Galactic Warfare will highly emphesize city battles. All city units and buildings will be replaced with high-tech versions. Garrasining will be available and capturing cities gives cash bonuses. There is also a new option for transportation using trains so when you capture a train you use it to transport units between cities quickly giving you the option of a suprise attack. There will be 2 stations per city. QUICK_EDIT
since when were trains usable in TS, since when are cash bonuses from anything other than crates possible in TS, since when were submarines possible in TS? _________________ QUICK_EDIT
Posted: Wed Jul 13, 2005 2:29 pm Post subject:
Cities
@ Ackron, Exactly crates. When you capture city buildings they will slowely produce supplies (money crates.) Also, trains may not be usable in TS but i'm working on it.
@XxpeddyxX, The Buildings will be owned by neutral and will be armed with a medium strengh weapon. You can Capture them to use the buildings weapon. You will also be able store units in the buildings. If you have a better way plz tell me.
------------------------------------------
Super and Minor Weapons:
Titeria:
SW:Plasma Strike- Multiple plasma bombs.
MW: Bio-chemicle missle
E.M.P. Shield- A building that creates a shield around your base that
Emps units that come in the shield.
GPA:
SW: ???
MW: CLoaking device- This is no stealth gen. It will have a recharge time
and when it recharges it Cloakes a limited amount of units of your choice anywhere within it's range. QUICK_EDIT
Posted: Thu Jul 14, 2005 3:12 am Post subject:
Graphic Almost done
The graphic of the mod is pretty much complete, only a few bulidings remain and a few voxels, so the mod is going into stage 2, which is .ini editing. This stage wont take as long as the graphic so the beta should be released shortly But, unfortunatly Loki-the-hero and me are going on vacation very soon so we wont be able to be working on it for a while. But when back we will finish up the .ini and will be able for beta testers to test
P.S. Sorry for long post, im just happy my internet finally works _________________ QUICK_EDIT
@XxpeddyxX, The Buildings will be owned by neutral and will be armed with a medium strengh weapon. You can Capture them to use the buildings weapon. You will also be able store units in the buildings. If you have a better way plz tell me.
LMAO That's what I'm doing for my mod! ... Mind Reader -_-
[/quote]
So both our mods will have it HEHE. _________________ QUICK_EDIT
Posted: Fri Jul 15, 2005 12:09 am Post subject:
Web Bomber
This is the G.P.A. Web Bomber. Its Weapon will be like a web of bombs litterly connected by a web like string. When hit won target it will destroy enemy infintry and units.
Posted: Fri Jul 15, 2005 2:10 pm Post subject:
If you read the whole forum
If you read the whole forum, you would know what this mod is about. Its a total conversion. There is no nod or gdi. The teams are replaced with fictional teams, and a whole new story is built. I really dont see the problem with the colors, but well inprove it in future versions _________________ QUICK_EDIT
Posted: Fri Jul 15, 2005 6:44 pm Post subject:
We probobly wont be able to
We probobly wont be able to, but we will make it a trailer, or preview Unless some 1 makes that vqa encoder, then it would work _________________ QUICK_EDIT
Posted: Sat Jul 16, 2005 3:11 pm Post subject:
mod come
Mod will be available in about estimated 2 weeks, but me and loki are going on vacation , so we wont be working on it for like 2 weeks Beta should come out in about 2-3 weeks, Sry for lon time wait. But the full version, with missions and new maps wont come out till later. _________________ QUICK_EDIT
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