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Galactic Warfare Mod
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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Sun Jul 10, 2005 10:48 pm    Post subject:  Galactic Warfare Mod Reply with quote  Mark this post and the followings unread

This is a mod for TS. It is about half way done. It has nothing to do with starwars, etc andit is totaly made up. Im working on a VQA for it.For now it has two teams, Titeria and
the GPA (Glopal Protection Agency). The GPA is a human team on Earth 1000 years after a Nuclear War. Titeria ia an alien team. The GPA has a far more powerful ground force than Titeria. Titerian ground are inferior to GPA ground units in power but they are more strategical due to their speed and long range weaponry. The GPA has a powerful navy. Titeria has no navy since it is the attacking team from outer space. The GPA have regular infintry as well as cybernetic infintry. Titeria has none because there troops cannot survive on Earths atmosphere and special suits would be too costly. The Titerians Space Force far supperior than GPA's. Titeria also includs a walker unit roughly the size of a CY. It can destroy anything in one hit and shoot down any space force in seconds.
There are super weapons and minor superweapons which include but not limit to EMP shields, Chem strikes, and cloaking powers. Here is the story line. Its prolly not that good of a storyline but at least its there.



1960-2089          .....                        
Little is known of this history. UFO landings in both the USA and the USSR around 1960.
The first recon teams that were to uncover the UFO were both reported missing as were some of the highest
officials in both nations. Both governments cover all evidence of this not knowing for sure what had happened.
At the time neither governments wanted a nuclear war but tensions soon after 1960 began showing signs
of both nations ready to use nuclear weapons. In 1991 the Soviet Union falls apart and its nuclear
weapons spread throughout world.
2027- A new Warsaw Pact called the Global People's Republic established throughout Eastern Europe,
Asia, Austrialia, Africa with mysterious leaders that rarely reveal themselfs to the public.
The second Cold War develops.
In 2056 NATO forces are out produced in military by 500% and in Nuclear Weapons by 1000%.
By 2087 NATO nations become desparate and know the GPR will attack any day.
In 2088 A few NATO officials form a group called the GPA and try to find ways for humans to
survive the massive nuclear war and be able to rebuild after it.
Late 2088- GPA group notices that the GPR leaders were changed and realize the devastating secret
that links every major event from 1960 to 2088. But it is too late for releasing this to the world
and starting a revolution in the GPR because they have already bombed Berlin and NATO is about to
retaliate. The only thing left to do is save everything that can be saved and hide.



Nuclear Catastrophe: 2089ad                   Time Spam between 2089ad-1pa: unknown
pa: post-Armagedon
__________________________________________________________________
996pa- Titerian Empire Signs Peace Treaty with Earth Allowing Titerius II to orbit Earth.
10:35p.m. Dec. 31st 999- Titeria Begins invading Earth in Algerus region (Now-time Libya).
11:50p.m.- Titerius II deploys LIMCD to destroy Listock( Now-time Berlin/ Capatal of Earth) to prevent mass retaliation.
Jan. 5- Listock in shambles. Algerus in Titerian Hands.
Jan 7- Earth initiates responsive military actions. And declares war on Titeria.

Here are some renders and screenshots of units. I will post more later.
All done by Loki-the-hero and Stealth Tank.

P.S. This is our first mod.



rogue tank vxl.PNG
 Description:
medium/long range heavy tank. Titeria.
 Filesize:  66.97 KB
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rogue tank vxl.PNG



Rogue Tank.PNG
 Description:
 Filesize:  545.57 KB
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Rogue Tank.PNG



Robotics Facility.PNG
 Description:
Small vehicals factory.
 Filesize:  581.47 KB
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Robotics Facility.PNG



LIMCD.PNG
 Description:
A walking superweopon.
 Filesize:  370.94 KB
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LIMCD.PNG



Armored destroyer.PNG
 Description:
medium walker unit. Anti-tank.
 Filesize:  51.71 KB
 Viewed:  12739 Time(s)

Armored destroyer.PNG



Last edited by Loki-the-hero on Mon Jul 11, 2005 12:24 am; edited 1 time in total

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Sorrow
Flamethrower


Joined: 17 Nov 2004
Location: The Most Holy Metal Reich

PostPosted: Sun Jul 10, 2005 10:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice voxels..
I love those insectoid Walkers..

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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Sun Jul 10, 2005 11:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

thnx

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Sun Jul 10, 2005 11:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow thay are cool, i just watched the new ''war of the worlds'' and it reminded me of them lol, but yes, very good the Loki Mr. Green

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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Mon Jul 11, 2005 12:08 am    Post subject: More Screenshots Reply with quote  Mark this post and the followings unread

Here are more renders. All renders will later be used as cameos.



transport.PNG
 Description:
Transport that can hold vechicles. All cechicles accept the LIMCD my be carried by this unit.
 Filesize:  608.78 KB
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transport.PNG



rssms.PNG
 Description:
Extreme range rocket delivery system.
 Filesize:  598.74 KB
 Viewed:  12717 Time(s)

rssms.PNG



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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Mon Jul 11, 2005 12:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Here are some more renders



screen2.png.jpg
 Description:
These are some of the vehicals that i made for this mod for GPA
 Filesize:  491.95 KB
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screen2.png.jpg



roboteringer.png.jpg
 Description:
This is a render of the LIMCD
 Filesize:  45.56 KB
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roboteringer.png.jpg



menupic.png
 Description:
This is the new menu in our mod but will be redone.
 Filesize:  42.49 KB
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menupic.png



base1pic.png.jpg
 Description:
This is a In game screen shot of the GPA base ( Not finished )
 Filesize:  511.17 KB
 Viewed:  12709 Time(s)

base1pic.png.jpg



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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Mon Jul 11, 2005 12:21 am    Post subject: Reply with quote  Mark this post and the followings unread

More Stuff



movie screenie.png
 Description:
Screen shot of the .vqa movie
 Filesize:  197.23 KB
 Viewed:  12700 Time(s)

movie screenie.png



space station.png
 Description:
Titerius II up close
 Filesize:  84.7 KB
 Viewed:  12700 Time(s)

space station.png



a1.png
 Description:
This is the render of Titerius II
 Filesize:  19.21 KB
 Viewed:  12703 Time(s)

a1.png



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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Mon Jul 11, 2005 12:31 am    Post subject: Space Mission Reply with quote  Mark this post and the followings unread

In this mod we will include a special 2 or 3 missions that are in space. And will include new units like fighters and other starships.  Smile

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Mon Jul 11, 2005 1:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Just a quick question, how are you handling the space landscape for said missions?

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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Mon Jul 11, 2005 1:58 am    Post subject: Reply with quote  Mark this post and the followings unread

There will be new tarrain. Each cell will be a peace of space. The game will read this as water so in these missions only special buildings and units may be built. That is probably how it will be done.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Mon Jul 11, 2005 8:28 am    Post subject: Reply with quote  Mark this post and the followings unread

I see a cool mod coming. The pics are great and the voxels pwn! The story is interesting. I can`t wait for the mod's release.

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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Mon Jul 11, 2005 2:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

So far it looks like the mod will go into to beta in about 1-2 weeks. But in goin on vacation in 3 weeks so it might not get released untill mid august.

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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Mon Jul 11, 2005 7:38 pm    Post subject: News Reply with quote  Mark this post and the followings unread

The mod will have shields. A shield for a helipad and an emp shield that protects the base from enemy vechicles. These features will only availible to the Titerian team. We hope we can get this mod hosted on ppm. Also give us comments and tell me what you think of the mod.



pad.PNG
 Description:
This is the beta helipad but it will be improved.
 Filesize:  11.94 KB
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pad.PNG



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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Tue Jul 12, 2005 4:56 pm    Post subject: News Reply with quote  Mark this post and the followings unread

New Heli Pad for Titeria



heler.PNG
 Description:
New Heli Pad
 Filesize:  12.08 KB
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heler.PNG



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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Wed Jul 13, 2005 1:34 am    Post subject: Sub Reply with quote  Mark this post and the followings unread

News



submarinebest.PNG
 Description:
New G.P.A. Submarine, will shoot nuclear missile, and torpedos :)
 Filesize:  29.07 KB
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submarinebest.PNG



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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Wed Jul 13, 2005 5:10 am    Post subject: Civilian and neutral convertions. Reply with quote  Mark this post and the followings unread

Galactic Warfare will highly emphesize city battles. All city units and buildings will be replaced with high-tech versions. Garrasining will be available and capturing cities gives cash bonuses. There is also a new option for transportation using trains so when you capture a train you use it to transport units between cities quickly giving you the option of a suprise attack. Twisted Evil There will be 2 stations per city.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Wed Jul 13, 2005 7:11 am    Post subject: Re: Civilian and neutral convertions. Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 8:16 am; edited 1 time in total

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Wed Jul 13, 2005 7:25 am    Post subject: Reply with quote  Mark this post and the followings unread

since when were trains usable in TS, since when are cash bonuses from anything other than crates possible in TS, since when were submarines possible in TS?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Jul 13, 2005 8:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Ackron wrote:
since when were submarines possible in TS?


Since HERE. Make sure your ships are stealth Wink.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Wed Jul 13, 2005 2:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 8:16 am; edited 1 time in total

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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Wed Jul 13, 2005 2:29 pm    Post subject: Cities Reply with quote  Mark this post and the followings unread

@ Ackron, Exactly crates.  When you capture city buildings they will slowely produce supplies (money crates.) Also, trains may not be usable in TS but i'm working on it.

@XxpeddyxX, The Buildings will be owned by neutral and will be armed with a medium strengh weapon. You can Capture them to use the buildings weapon. You will also be able store units in the buildings. If you have a better way plz tell me.
------------------------------------------
Super and Minor Weapons:
Titeria:                                                      
SW:Plasma Strike- Multiple plasma bombs.
MW: Bio-chemicle missle
E.M.P. Shield- A building that creates a shield around your base that
Emps units that come in the shield.

GPA:
SW: ???
MW: CLoaking device- This is no stealth gen. It will have a recharge time
and when it recharges it Cloakes a limited amount of units of your choice anywhere within it's range.

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Wed Jul 13, 2005 2:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

you cant put units in buildings in TS.

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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Wed Jul 13, 2005 2:59 pm    Post subject: Yes you are right. Reply with quote  Mark this post and the followings unread

For now you will be able to capture them.

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Wed Jul 13, 2005 6:41 pm    Post subject: New Naval Unit For G.P.A. Reply with quote  Mark this post and the followings unread

This is the new aircraft carrier for the G.P.A. done by Loki-the-hero and textured by Me Smile

It Will be able to deploy and build aircraft on water! Also has a lot of armor.



aor2.PNG
 Description:
Aircraft carrier
 Filesize:  216.16 KB
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aor2.PNG



aoir1.PNG
 Description:
Aircraft carrier
 Filesize:  82.87 KB
 Viewed:  12554 Time(s)

aoir1.PNG



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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Thu Jul 14, 2005 3:12 am    Post subject: Graphic Almost done Reply with quote  Mark this post and the followings unread

The graphic of the mod is pretty much complete, only a few bulidings remain and a few voxels, so the mod is going into stage 2, which is .ini editing. This stage wont take as long as the graphic so the beta should be released shortly  Very Happy  But, unfortunatly Loki-the-hero and me are going on vacation very soon so we wont be able to be working on it for a while. But when back we will finish up the .ini and will be able for beta testers to test Smile

P.S. Sorry for long post, im just happy my internet finally works Smile Smile

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Thu Jul 14, 2005 10:47 am    Post subject: Re: Cities Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 8:15 am; edited 1 time in total

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Thu Jul 14, 2005 3:53 pm    Post subject: Re: Cities Reply with quote  Mark this post and the followings unread

XxpeddyxX wrote:
Quote:
@XxpeddyxX, The Buildings will be owned by neutral and will be armed with a medium strengh weapon. You can Capture them to use the buildings weapon. You will also be able store units in the buildings. If you have a better way plz tell me.

LMAO That's what I'm doing for my mod! ... Mind Reader -_-
[/quote]

So both our mods will have it HEHE.  Laughing  Laughing

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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Thu Jul 14, 2005 3:53 pm    Post subject: lol Reply with quote  Mark this post and the followings unread

lol

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Fri Jul 15, 2005 12:06 am    Post subject: Ambulance Reply with quote  Mark this post and the followings unread

The Ambulance will be able to fix ground units and heal infantry when near by. G.P.A. Unit



1test23.PNG
 Description:
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1test23.PNG



1test2.PNG
 Description:
 Filesize:  126.14 KB
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1test2.PNG



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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Fri Jul 15, 2005 12:09 am    Post subject: Web Bomber Reply with quote  Mark this post and the followings unread

This is the G.P.A. Web Bomber. Its Weapon will be like a web of bombs litterly connected by a web like string. When hit won target it will destroy enemy infintry and units.  Very Happy  Twisted Evil



untitled.PNG
 Description:
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 Viewed:  12459 Time(s)

untitled.PNG



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DeathRay2K
Commander


Joined: 01 Sep 2002
Location: Canada

PostPosted: Fri Jul 15, 2005 1:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Ingame stuff needs shading really badly! Also, how do you plan to go about making a VQA? The one known encoder isn't public.

The stuff all loks really great except for ingame and its need for shading.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Fri Jul 15, 2005 6:23 am    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 8:15 am; edited 1 time in total

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Fri Jul 15, 2005 2:10 pm    Post subject: If you read the whole forum Reply with quote  Mark this post and the followings unread

If you read the whole forum, you would know what this mod is about. Its a total conversion. There is no nod or gdi. The teams are replaced with fictional teams, and a whole new story is built. I really dont see the problem with the colors, but well inprove it in future versions  Very Happy

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Fri Jul 15, 2005 3:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 8:15 am; edited 1 time in total

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Fri Jul 15, 2005 4:33 pm    Post subject: lol Reply with quote  Mark this post and the followings unread

lol its, read the stories. Yes its big but you wont know wats going on  Very Happy

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Fri Jul 15, 2005 6:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

How are you going to make the VQA?

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Fri Jul 15, 2005 6:44 pm    Post subject: We probobly wont be able to Reply with quote  Mark this post and the followings unread

We probobly wont be able to, but we will make it a trailer, or preview Smile Unless some 1 makes that vqa encoder, then it would work  Confused

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Sat Jul 16, 2005 1:36 am    Post subject: icon Reply with quote  Mark this post and the followings unread

lol, i even made a new icon for galactic warfare Smile



ic.PNG
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ic.PNG



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Anderwin
General


Joined: 16 May 2005

PostPosted: Sat Jul 16, 2005 9:46 am    Post subject: Reply with quote  Mark this post and the followings unread

I think this mod will be a good mod.

When version 1 come out?

Nice vxl here dude.

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Sat Jul 16, 2005 3:11 pm    Post subject: mod come Reply with quote  Mark this post and the followings unread

Mod will be available in about estimated 2 weeks, but me and loki are going on vacation , so we wont be working on it for like 2 weeks  Confused  Beta should come out in about 2-3 weeks, Sry for lon time wait. But the full version, with missions and new maps wont come out till later.

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Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Sat Jul 16, 2005 4:01 pm    Post subject: Re: Ambulance Reply with quote  Mark this post and the followings unread

Stealthtank wrote:
The Ambulance will be able to fix ground units and heal infantry when near by. G.P.A. Unit
 

ummm..... correct me if i'm wrong but can't vehicles only repair vehicles and infantry only heal infantry?

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Sat Jul 16, 2005 4:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

LOL, all you do is give the vehical a healing wepaon as secondary.

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Loki-the-hero
Soldier


Joined: 11 Jun 2004
Location: U.S.

PostPosted: Sat Jul 16, 2005 8:09 pm    Post subject: Galactic Warfare Hosted Reply with quote  Mark this post and the followings unread


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