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ra2YR=TS
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Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Tue Jul 19, 2005 9:12 pm    Post subject:  ra2YR=TS Reply with quote  Mark this post and the followings unread

ra2 has a lot more options of stuff to mod than TS. (not trying to downplay TS) (I'm talking about jumpjet logics, naval untis, seperate harvesters, mcv's,etc.) why not just covert RA2:YR to TS:FS?

open for coments and etc.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Tue Jul 19, 2005 10:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Confused



Tiberian Sun: Grace?
Scorpian's Revenge?


TS has other stuff, too, like Deformable Terrain. Other stuff, too.

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Tue Jul 19, 2005 10:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

EMP Logic.
Mobile EMP logic (units deploying into other units).
Webby logic.
Deformable terrain.
Selling units on Service Depot (without use of superweapon).
True tiberium damage.
Non-lagging cloak.


While RA2 has lots of other things, I like to list what uniquely useful things TS has. TS has a much better atmosphere, and many would agree that RA2 is far too cartoony.

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Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Wed Jul 20, 2005 12:29 am    Post subject: Reply with quote  Mark this post and the followings unread

oh yeah, forgot about that stuff.  well. at least we have naval units now in TS!

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Wed Jul 20, 2005 1:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Yyup.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Fri Jul 29, 2005 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

To bad TS has a crappy skirmish. No teams, no game modes, etc

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Fri Jul 29, 2005 6:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you want game modes, just modify the map individually to do what you'd like.

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apocalypse 124
Civilian


Joined: 17 Jul 2005

PostPosted: Sat Jul 30, 2005 3:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

no teams...that's one of the bad things of TS....and also u can't select the side of ur skirmish opponent.... Sad

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sat Jul 30, 2005 3:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

apocalypse 124 wrote:
no teams...that's one of the bad things of TS....and also u can't select the side of ur skirmish opponent.... Sad


This is more fun Very Happy.
You dont know what you fighting whit just a comp some are shomthing #Tongue

This is much beter then RA 2 have #Tongue

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Sat Jul 30, 2005 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

but in ts there are only two sides

Right i forrgot fs but still, no one said fs they said ts

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