Yes, just tweak some of the variables in regards to the AI at the top of the rules.ini, and maybe poke around in the AI.ini, I have never gotten around to looking in there...
No, both players need your special .ini to play with it online... QUICK_EDIT
my bad.... didnt realise I tripple posted, thought I was hitting the preview button because it never brought me to the "please wait" screen... QUICK_EDIT
im not tryin to cheat!i just wanna make the AI a little easier when i make a mod thats all n/m the ww online thing _________________ Never mind stuff works now. QUICK_EDIT
the weapon wouldn't affect how it appears anyway Banshee. Only thing i can (or cant see to be more precise) is a prequisite, which it needs if you want to be able to build it. Just put this line in it -
oh there is no prerequisite but i can build it it just says the internal error stuff when its done _________________ Never mind stuff works now. QUICK_EDIT
i have just been over to the tiberiumsun.com forums and corrected someone over there about it too, so it's obviously a common mistake. (except that i believe this guy was the same one who posted here for his tanks and i corrected him, he was just under a different name) QUICK_EDIT
Do you think you could declare some of this stuff at the begining of the .ini? like have a general line that gives prerequisite and maybe something else? after all, ALOT of units might come from the Barracks, so if you default all prerequisites to baracks at the top of the .ini then its one more line you dont need...
Ah! Been programming on my 83+ too much, getting a bit tooo memory protective... nevermind... QUICK_EDIT
you'll have to remove everything that you added into the game to get it back to normal. Try RESCEN i think they have some fresh .ini files for download that you use to replace your modded ones. QUICK_EDIT
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