Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Tue Nov 26, 2024 1:29 pm
All times are UTC + 0
[WIP] EMP Cannon
Moderators: Suiseiseki
Post new topic   This topic is locked: you cannot edit posts or make replies. Page 1 of 1 [27 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Aug 11, 2005 2:35 pm    Post subject:  [WIP] EMP Cannon Reply with quote  Mark this post and the followings unread

The EMP cannon.



emp.png
 Description:
 Filesize:  5.57 KB
 Viewed:  14182 Time(s)

emp.png



Last edited by Suiseiseki on Thu Aug 11, 2005 3:13 pm; edited 1 time in total

Back to top
View user's profile Send private message
Painkiller
AA Infantry


Joined: 18 Jun 2005
Location: England

PostPosted: Thu Aug 11, 2005 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Woohoo! 1 post after another you seem like you really want to get this mod finished your putting all your heart into it i salute you sir Very Happy your mod rocks!

_________________

Back to top
View user's profile Send private message Send e-mail Skype Account
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Aug 11, 2005 3:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, It would be nice to finish off a project I've started so I'm trying to get as much done when I still have free time and feel enthusiastic about it. #Tongue

Back to top
View user's profile Send private message
VW x frt
Stealth Laser Trooper


Joined: 19 Jul 2005
Location: Denmark

PostPosted: Thu Aug 11, 2005 3:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow! It's very great! Carnivean!!! This mod gonna rock!!

_________________

Thanks to LazerAce7 for the kick-@$$ sig and avatar Smile
MSN Name: fridrikur@hotmail.com
People... i need help for TS Flying Blood.. add me at msn if u wan't to help

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Painkiller
AA Infantry


Joined: 18 Jun 2005
Location: England

PostPosted: Thu Aug 11, 2005 3:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

You can count on my full support and attention Carnivean Smile

_________________

Back to top
View user's profile Send private message Send e-mail Skype Account
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Aug 11, 2005 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the support Smile.
Progress on it.



progess.png
 Description:
 Filesize:  7.94 KB
 Viewed:  14152 Time(s)

progess.png



Back to top
View user's profile Send private message
VW x frt
Stealth Laser Trooper


Joined: 19 Jul 2005
Location: Denmark

PostPosted: Thu Aug 11, 2005 4:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool enough Smile

_________________

Thanks to LazerAce7 for the kick-@$$ sig and avatar Smile
MSN Name: fridrikur@hotmail.com
People... i need help for TS Flying Blood.. add me at msn if u wan't to help

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Painkiller
AA Infantry


Joined: 18 Jun 2005
Location: England

PostPosted: Thu Aug 11, 2005 5:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

thats a good enough emp cannon for me and probably everyone else Smile

_________________

Back to top
View user's profile Send private message Send e-mail Skype Account
CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu Aug 11, 2005 5:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

i must say that is a very good model there.

Back to top
View user's profile Send private message
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Aug 11, 2005 5:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks.
Further Progress - Still want to do more detailing.



progess 2.png
 Description:
 Filesize:  8.56 KB
 Viewed:  14133 Time(s)

progess 2.png



Last edited by Suiseiseki on Thu Aug 11, 2005 6:01 pm; edited 1 time in total

Back to top
View user's profile Send private message
VW x frt
Stealth Laser Trooper


Joined: 19 Jul 2005
Location: Denmark

PostPosted: Thu Aug 11, 2005 5:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow great!

_________________

Thanks to LazerAce7 for the kick-@$$ sig and avatar Smile
MSN Name: fridrikur@hotmail.com
People... i need help for TS Flying Blood.. add me at msn if u wan't to help

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Thu Aug 11, 2005 9:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

superb!
Smile  Smile  Very Happy  Very Happy

_________________


Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Aug 11, 2005 11:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

It'd be a help if someone could answer this without me having to experiment but will a SHP turret work with the EMP firing logic? I don't see why it shouldn't but...

Back to top
View user's profile Send private message
j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Fri Aug 12, 2005 3:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks great. Smile

About your question, i dont know specifically, but it should work considering its already turret based... Smile

Back to top
View user's profile Send private message
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Aug 12, 2005 4:07 am    Post subject: Reply with quote  Mark this post and the followings unread

That's what I was thinking - I guess I'll find out at the coding stages.

Back to top
View user's profile Send private message
j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Fri Aug 12, 2005 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Hehe yep Wink

Back to top
View user's profile Send private message
Ash
Civilian


Joined: 12 Aug 2005

PostPosted: Fri Aug 12, 2005 4:55 am    Post subject: Reply with quote  Mark this post and the followings unread

hey Carnivean first off great job with the new graphics there the best i'v seen in a long time second to answer your question yes you can use a shp for a turret all you have to do is use these four tags

TurretAnim=its name then you have to make sur the next tag says false
TurretAnimIsVoxel=false

the only thing is you'll have to manully have to aline the turret where you want it with these two tags
TurretAnimX=
TurretAnimY=

and you shuoldnt have problem hope that help and keep up the most impresive work.

Back to top
View user's profile Send private message
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Aug 12, 2005 4:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks, I've not seriously touched the inis in almost a year now, so I'm quite rusty. #Tongue

Back to top
View user's profile Send private message
GeckoYamori
Cyborg Artillery


Joined: 06 Jun 2004
Location: Sweden

PostPosted: Fri Aug 12, 2005 5:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

I thought EMP didn't work in RA2?

_________________

Back to top
View user's profile Send private message
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Aug 12, 2005 5:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's going to impliment the PD patch, as of yet I believe the EMP unit and building disable logic is still not enabled but the firing and targeting logic is enabled.

Back to top
View user's profile Send private message
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Mon Oct 03, 2005 9:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

And as a quick update, EMP logic apparently will be working fully in the newest PD patch. Which is excellent news for this.

Back to top
View user's profile Send private message
Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Tue Oct 04, 2005 4:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

How the hell did I miss this structure. Excellent work man. An the PD EMP fix is working but theres still an issue with the text changing colour since its implementation (Ask Zomby he knows more)

_________________
AI

Empire Earth: The AI doesn't build their bases in a logical fashion, but has superb offensive and defensive capabilities.
Red Alert 2: The development team was stoned during this part of the programming.

- Geekspeek

Back to top
View user's profile Send private message Send e-mail Skype Account
christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Tue Oct 04, 2005 6:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmmm i dont like it as much as the original for some reason

_________________
Singer-Songwriter Christie Isaac

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Wed Oct 05, 2005 9:32 am    Post subject: Reply with quote  Mark this post and the followings unread

I prefer it over the original... Its much more of a "cannon" now.

BTW are you changing the EMP in any way? The FMV features the EMP cannon firing something like a laser...

_________________
If the world didn't suck, we'd all fall into space...

Back to top
View user's profile Send private message Send e-mail
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Wed Oct 05, 2005 9:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

In the FMV it is more or less fired like a shell would, if it were giant and electric...

Back to top
View user's profile Send private message
Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Thu Oct 06, 2005 11:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Is there a way to make the EMp a normal weapon instead? Like a defensive turret with slow ROF?

_________________
If the world didn't suck, we'd all fall into space...

Back to top
View user's profile Send private message Send e-mail
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Oct 06, 2005 3:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, I don't want to do that though.

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   This topic is locked: you cannot edit posts or make replies. Page 1 of 1 [27 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2531s ][ Queries: 16 (0.0146s) ][ Debug on ]