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ROS Render Work
Moderators: Holy_Master
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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 08, 2005 11:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Muldrake wrote:
Very nice! This is from one of the TT concepts, its a tiny vehicle about to be stomped by one of CABAL's cyber-dinos.
Its really well done, and true to the concept, I love it Very Happy!


yes you'r right  Very Happy  i love that design too and i cant wait to make it. Wink

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Thu Sep 08, 2005 1:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its nice, but whats its weapon? Doesnt look like it can fire shells, the turret's too small.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 08, 2005 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Grievous wrote:
Its nice, but whats its weapon? Doesnt look like it can fire shells, the turret's too small.
some thing like granade launcher.  Confused

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Thu Sep 08, 2005 3:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Holy_Master: How do you do it??? How???
You are really talented. You should work at a gaming company.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 08, 2005 3:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Havoc wrote:
@Holy_Master: How do you do it??? How???
You are really talented. You should work at a gaming company.


i use 3ds max to do it. if you want to do,you can get Gmax and learn to use it.[gmax defferent with 3ds because it cant render and no many option like 3ds]

you can get here
http://www.turbosquid.com/gmax
if you know how to use it you can export your model to .3ds file and sent me for render.

and my talent in 3d model now is only novice. Confused

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Thu Sep 08, 2005 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

well these are amazing, i just wish you would use the shp's because they are amazing!

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Thu Sep 08, 2005 4:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy_Master wrote:
Havoc wrote:
@Holy_Master: How do you do it??? How???
You are really talented. You should work at a gaming company.


i use 3ds max to do it. if you want to do,you can get Gmax and learn to use it.[gmax defferent with 3ds because it cant render and no many option like 3ds]

you can get here
http://www.turbosquid.com/gmax
if you know how to use it you can export your model to .3ds file and sent me for render.

and my talent in 3d model now is only novice. Confused


lol, I know what you used and where I can find gmax (and I'm a 3dsmax7 owner). I asked like a shocked guy #Tongue.

Novice? I wonder what you'll do when you'll be an expert...

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 08, 2005 4:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Havoc wrote:
Holy_Master wrote:
Havoc wrote:
@Holy_Master: How do you do it??? How???
You are really talented. You should work at a gaming company.


i use 3ds max to do it. if you want to do,you can get Gmax and learn to use it.[gmax defferent with 3ds because it cant render and no many option like 3ds]

you can get here
http://www.turbosquid.com/gmax
if you know how to use it you can export your model to .3ds file and sent me for render.

and my talent in 3d model now is only novice. Confused


lol, I know what you used and where I can find gmax (and I'm a 3dsmax7 owner). I asked like a shocked guy #Tongue.

Novice? I wonder what you'll do when you'll be an expert...


if i'll be expert i'll do CG movie or high poly model. Very Happy  but now it's only dream.  Laughing

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Thu Sep 08, 2005 10:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

I agree... The progress here is great, and the voxels are top notch...

BTW have you decided on a CABAL hero unit yet? I'd like to be part of the discussion of not Smile

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Sep 09, 2005 1:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Grievous wrote:
I agree... The progress here is great, and the voxels are top notch...

BTW have you decided on a CABAL hero unit yet? I'd like to be part of the discussion of not Smile


no cabal yet... it's plan on next version.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sun Sep 11, 2005 2:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Demon's Tongue
- *the concept on this tank are in opinion*

1. this tank can fire tiberium gas to kill infantry and change them to tiberium monster,the tiberium monster can self-destruct with their enemy. Demon's Tngue can use subterranien ability and can grind the enemy vehicle.

Or

2.Keep it like Original from Devil's Tongue it's normal sub terranean flame tank.but can grind the enemy vehicle.

but i like 1. better.



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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Sep 11, 2005 3:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

*Looks up at the big tank, shoots it, ducks as the bullet bounces back then runs away*


CCRUNNCH! Not something you want to be in front of. Or even in the same state as it.

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sun Sep 11, 2005 4:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks like 2 chainsaws stuck together! :p

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Sun Sep 11, 2005 10:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its an awesome design and all, but I'd prefer the original. This should be used for another unit.

It doesn't look like a subterrainean tank much, cos all the underground dirt and debri would flow into the center, unlike the original with rollers in front.

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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Mon Sep 12, 2005 6:09 am    Post subject: Reply with quote  Mark this post and the followings unread

I was thinking about a name for the new tick tank... Parasite tank?

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Mon Sep 12, 2005 6:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Modify of Demon's Tongue.. now it have grinder. Wink



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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Tue Sep 13, 2005 9:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Surprised  That owns!!! How long do you take to make such solid work?

It ought to cost 1000 at least for being able to crush things... Have you considered making it a SHP? With animated rollers and flame throwers?

@mice16: Parasite tank doesn't suit it... its a tank with firepower, not a life-sucker like thingy (think terror drone)

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Sep 13, 2005 9:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Grievous wrote:
Surprised  That owns!!! How long do you take to make such solid work?

It ought to cost 1000 at least for being able to crush things... Have you considered making it a SHP? With animated rollers and flame throwers?

@mice16: Parasite tank doesn't suit it... its a tank with firepower, not a life-sucker like thingy (think terror drone)


well... it prize is 1750  Laughing
i have it in shp look one.but no anim for it.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 15, 2005 11:42 am    Post subject: Reply with quote  Mark this post and the followings unread

now i change position of Cyclop to Heavy Mech Class [Mammoth Mk.II is Capital Mech Class ] but i put this to AG/AA Vehicle class.

GDI
"Hover MLRS"
is Main AG/AA unit. it can fire 6 Rocket to attack group of unit on ground and fire 2 rocket to attack Aircraft.but this vehicle not fight well when vs infantry unit and Artillery.this vehicle can moving on water.


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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Thu Sep 15, 2005 3:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Words cannot describe the pure kick-assness of this.

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Thu Sep 15, 2005 3:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

omfg...

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Thu Sep 15, 2005 10:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy flying elephants of Russia... Thats just magnificent...

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Sep 15, 2005 11:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Grievous wrote:
Holy flying elephants of Russia... Thats just magnificent...
Elephant is sweden!

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DUNK!

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sun Sep 18, 2005 6:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Remake again 3#  Very Happy
GDI Power Plant


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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Sun Sep 18, 2005 9:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm not ever gonna leave this board...

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Mon Sep 19, 2005 12:59 am    Post subject: Reply with quote  Mark this post and the followings unread

I now worship this board...holy crap....why can't I be that good?

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Mon Sep 19, 2005 3:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy_Master wrote:
Remake again 3#  Very Happy
GDI Power Plant



awesome work! keep up the good work, holy!

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Mon Sep 19, 2005 4:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

thank everyone for comment,but no one take it to do cameo?  Confused
well..i'll try to update every new work but i have the exam next week that time i'll not update anything.  Wink

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Mon Sep 19, 2005 10:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thats fine as a cameo itself... Good luck with your exams tooo Smile

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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Mon Sep 19, 2005 11:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Grievous wrote:
I'm not ever gonna leave this board...


Nor I  Surprised  Surprised  Surprised

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Joe
Shrapnel Sniper


Joined: 08 Mar 2003
Location: California

PostPosted: Tue Sep 20, 2005 1:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks good but also familiar... Didn't the TTI powerplant look kinda like this?

The textures look great... Did you draw them yourself or are they premade from some other game?

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Sep 20, 2005 5:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Joe wrote:
Looks good but also familiar... Didn't the TTI powerplant look kinda like this?

The textures look great... Did you draw them yourself or are they premade from some other game?


thank you  Smile  but it not my design,i take the original design from TTI and i only modify the detail a bit,but my version has lower detail.

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Tue Sep 20, 2005 10:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Its fine either way... Any upgrades for it? What will you call it? The generic Power Plant or something like Ion Power Core?

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Sep 20, 2005 7:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

well.. may be i'll call it "Power Station" because it can upgrade to add more power turbine.

ok and update
GDI Radar,yes no anything different other radar.


*Original Design from TTI Again*

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Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Tue Sep 20, 2005 8:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

This mods looking great keep up the good work Very Happy .

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Anderwin
General


Joined: 16 May 2005

PostPosted: Tue Sep 20, 2005 8:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

the radar is just AWSOME and the rest of the work is AWSOME #Tongue

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Tue Sep 20, 2005 10:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make the radar taller, not the antenna but the building itself...

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Grevious
Civilian


Joined: 09 Aug 2005
Location: To the south of Nowhere but before Somewhere

PostPosted: Wed Sep 21, 2005 2:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Very nice.

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(and, no not the SW character!)

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Sep 21, 2005 9:38 am    Post subject: Reply with quote  Mark this post and the followings unread

OOoooOOOOoooHHhhh! sweet

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