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TS: Reanimation Recruiting
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Wed Oct 05, 2005 1:57 pm    Post subject:  TS: Reanimation Recruiting Reply with quote  Mark this post and the followings unread

Well here I am again announcing that I'm restarting my mod TS:Reanimation. Who's suprised #Tongue. Well thistime I've decided I definately need help, coding has been spoiled to me as I had some nasty experience with programming over the summer, and any larde amount of coding just puts me off. So I'd say members new to the modding scene and looking for a break come to me, I'll set ya up on my team. So if you only do Rules thats ok, you do art and rules great, and if you delve into every bit of coding amazing. I'll prolly take on a couple of people for this.

Also anyone who is willing to help with voxel recolours(I do base stuff in a 3d prog and convert to voxel but I still don't know my way around a voxel editor.) Also anyone who can render would be apreciated as my comps slow and bad on rendering.

So if you want to help post here, of at my forums over at savagewar. All are welcome. And if you just want to browse what I've done so far most stuff is still up in my forums(Lost some over a couple of server moves.)

TS:Reanimation

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