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limbolaunch death
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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Oct 06, 2005 9:13 am    Post subject:  limbolaunch death Reply with quote  Mark this post and the followings unread

i have a weapon, if launched, it transforms the enemy soldier into a brute. but i want to let the unit firing the weapon to die also. if i use limbolaunch the unit is gone, but the brute is uncontrolable. does anyone have a idea?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Oct 06, 2005 9:19 am    Post subject: Reply with quote  Mark this post and the followings unread

This is no tutorial. Moved.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu Oct 06, 2005 9:30 am    Post subject: Reply with quote  Mark this post and the followings unread

make a short range weapon which has a fire anim this fire anim should have damage=999 or whatever in art thus when unit fires it the unit dies.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Oct 06, 2005 12:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

who has the damage, the weapon or the anim

EDIT: if found it! in the weapon there must be the line: suicide=yes
now everything works! Very Happy

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