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PPM: Final Dawn Jobs!
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handsom_dick
Vehicle Driver


Joined: 29 Jan 2003

PostPosted: Wed Jul 09, 2003 1:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey, i'd like to join but, i can't really do much of anything Crying or Very sad maybe i'll come back when i learn some more about modding Laughing

Richard

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ReaKon
Civilian


Joined: 01 Jul 2003
Location: England

PostPosted: Thu Jul 10, 2003 2:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

good plan Razz

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SteveC
Civilian


Joined: 05 Oct 2003

PostPosted: Sun Oct 05, 2003 5:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Hi. I can offer to write the backstories, storylines for the campaigns, and mission briefings.

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Sk8erkid
INSANE


Joined: 16 Aug 2002

PostPosted: Sun Oct 05, 2003 6:06 am    Post subject: Reply with quote  Mark this post and the followings unread

weve already got the Storyline written out (we had a year or two to work on that #Tongue) and Campain wont come for a while

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Rolyin
Vehicle Driver


Joined: 04 Oct 2003
Location: Earth

PostPosted: Sun Oct 05, 2003 10:57 am    Post subject: Reply with quote  Mark this post and the followings unread

I can work with ini files and i can make maps Very Happy

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SeaMan
Man of the Sea


Joined: 07 Dec 2002
Location: Oulu, Finland

PostPosted: Sun Oct 05, 2003 11:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Rolyin wrote:
I can work with ini files and i can make maps Very Happy


Can you give an example what you have done?
Everyone can work with INIs and maps, but work with good quality is not very common. Remember, quality, not quantity.

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Sun Oct 05, 2003 11:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Rolyin wrote:
I can work with ini files and i can make maps Very Happy


We'll give you a call.

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kyzyl
Civilian


Joined: 08 Nov 2003

PostPosted: Sun Nov 09, 2003 11:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

yo, i wanna join. i'm pretty sweet at editing ini files. i can make em realistic, funny, powerful what ever you people want.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Nov 10, 2003 12:16 am    Post subject: Reply with quote  Mark this post and the followings unread

we are currently in need of 3d modellers... rules isnt really a problem, since I can do it quite well...

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Mon Nov 10, 2003 12:44 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah... banshee is all around INI editor... you can call him INI Master... I just call him "banshee" or "sir"... but like he said, although erm... I must say I we need Shp makers... As far as I know we have like a total of 2 or 3 infantry shp's done... I'm working on one.. however I'm not doing as much work on it as I should...

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Nov 10, 2003 11:56 am    Post subject: Reply with quote  Mark this post and the followings unread

I call him boss

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Mon Nov 10, 2003 5:15 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Dethro
Vehicle Drone


Joined: 01 Dec 2002
Location: Western Australia

PostPosted: Tue Nov 11, 2003 7:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Banshee, sorry about this, but I am STILL working on the stuff you requested.

Sometime this millenia I should have it done.
Maybe. Hopefully, a bit-ish. Laughing

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Nov 11, 2003 8:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Smile.

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Thu Nov 27, 2003 6:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

i can make maps of good quality but i still have 19 missions to do of my campain, take alook at tiberium warlands if u want to see the quality of my maps

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Nov 27, 2003 8:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tiberium Warlands is a good map Smile

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Thu Dec 04, 2003 12:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey, I wanna join too. I can do

- any ini editing. Well, I'm not that good at AI editing, but on art.ini and rules.ini I can do whatever you want.

- voxels. I know some of the voxels I made for ROTD lack on textures and normals, but for normals I just was to lazy to improve them yet and textures is alot easier now with VXLSE, however since making voxels takes time and I still work on ROTD I can't do many.

- some basic shp stuff. Small explosions, muzzle flashes or modifying existing shps, and this list might get longer when the BS SHP Editor is finished).

- beta-testing. And since I'm very experienced with inis, I can point out any bugs and eventually solutions for them exactly.

- anything that is easy, but quite pesky (as long as it doesn't take days to finish it)


Well, I hope you need some of the listed abilities. Doesn't mean I'm not working on ROTD anymore, just need some change.

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Thu Dec 04, 2003 12:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

sweet more members. Just what ppm needs. I'm not to decide on if you can join or not though

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Guest





PostPosted: Thu Dec 04, 2003 1:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Reaperrr wrote:
Hey, I wanna join too. I can do

- beta-testing.


lol you will have to wait very long then

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Dec 05, 2003 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

we are in urgent need of 3D modellers... we are doing a lot of stuff in 3D programs, except voxels... so, you can join as a voxel maker if it depends on me... still need Sk8er info on that one...

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rogue4567
Rocket Cyborg


Joined: 02 Jan 2004
Location: at the computer

PostPosted: Fri Jan 02, 2004 12:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I can do shp's if I have somthing to work with

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Jan 02, 2004 1:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmm... what kind? Buildings, infantry, animations? And how, copy and paste, GMAX??? We are doing everything with GMAX, so copy and paste sorta leaves our standard

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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Fri Jan 02, 2004 3:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

dunno if you have a reference pic I may be able to do something. I only work in anim8or though.

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rogue4567
Rocket Cyborg


Joined: 02 Jan 2004
Location: at the computer

PostPosted: Sat Jan 03, 2004 10:51 am    Post subject: Reply with quote  Mark this post and the followings unread

well I don't have gmax but i can modify ifantary shp's and I could probably modify some unit shp's Smile

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rogue4567
Rocket Cyborg


Joined: 02 Jan 2004
Location: at the computer

PostPosted: Sat Jan 03, 2004 10:56 am    Post subject: Reply with quote  Mark this post and the followings unread

oh yeah I could probably do some skirmish maps but I also need to download all of the programs

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Fri Jan 09, 2004 5:34 am    Post subject: Reply with quote  Mark this post and the followings unread

I"m a lazy bum... I've only got about 100 frames of the TDl engineer done, perhaps, after the new layout, and new stuff is done at cnc central (oh no, I've said too much) I can finish it up... sorry for the wait guys.

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Sk8erkid
INSANE


Joined: 16 Aug 2002

PostPosted: Sat Jan 10, 2004 12:47 am    Post subject: Reply with quote  Mark this post and the followings unread

we are doing a lot of stuff in 3D programs, except voxels...
Quote:


You sure about that bansh? lol ive started/made a few with 3dsMax and have practiced with texturing ect. 3d model voxels will be used for some but i think reg voxel editors would be fine also

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jan 10, 2004 2:27 am    Post subject: Reply with quote  Mark this post and the followings unread

yea, regular voxel editors are good to do the 'final touch' Wink... But for buildings, we really need models, since we have our plans of doom #46778886 of adding .vqas for the 'secret campaign' we are working on Wink

(No, we are not revealing details yet, but storyline rocks so far)

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gonz@
Soldier


Joined: 02 Mar 2004
Location: Argentina/Cordoba

PostPosted: Tue Mar 02, 2004 12:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well this will sound ridicolous but ican do evreything ya want, can do sounds make them work, new units, make them work, new soldiers, make them work, maps but my problem is that evrytime i do something i need someone who can give me ideas,I HAVE THE MUSLES BUT NOT THE BRAIN but i can manage my self i want to work on evry mod pass for my hands and really want to work ra2, ts i can do best for them the only thing i always fail is to make new superweapons, i tried to make an napalm airtstrike like old dos C&C or how you call TD but here in argentina we recieved in dos version and the planes doesnt work but anyways y can do well with the voxels, shp or .ini files but when i start working on i spent too much time to finish well so not give me alot but i like work.
thanks aaa, and if you wana make a friend lest talk at msn nuka_bullet@hotmail.com for any1.
gon@

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Mar 04, 2004 12:26 am    Post subject: Reply with quote  Mark this post and the followings unread

do you have any sample of the shp and voxel work that you did to show us?

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gonz@
Soldier


Joined: 02 Mar 2004
Location: Argentina/Cordoba

PostPosted: Thu Mar 04, 2004 12:36 am    Post subject: Reply with quote  Mark this post and the followings unread

weel not here and they are too for me but maybe some cameos and some soundforge or photoshop things

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gonz@
Soldier


Joined: 02 Mar 2004
Location: Argentina/Cordoba

PostPosted: Thu Mar 04, 2004 12:38 am    Post subject: Reply with quote  Mark this post and the followings unread

some sounds or pics

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gonz@
Soldier


Joined: 02 Mar 2004
Location: Argentina/Cordoba

PostPosted: Thu Mar 04, 2004 12:41 am    Post subject: Reply with quote  Mark this post and the followings unread

by tha way im doing some things from counter srtike to ra ot ts?

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gonz@
Soldier


Joined: 02 Mar 2004
Location: Argentina/Cordoba

PostPosted: Thu Mar 04, 2004 12:56 am    Post subject: Reply with quote  Mark this post and the followings unread

want some models
for voxels

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Thu Mar 04, 2004 1:03 am    Post subject: Reply with quote  Mark this post and the followings unread

i could help skin voxels...

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gonz@
Soldier


Joined: 02 Mar 2004
Location: Argentina/Cordoba

PostPosted: Thu Mar 04, 2004 1:13 am    Post subject: Reply with quote  Mark this post and the followings unread

so models can be done with the renegade tools pack and gamx,render and some liht

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gonz@
Soldier


Joined: 02 Mar 2004
Location: Argentina/Cordoba

PostPosted: Thu Mar 04, 2004 1:14 am    Post subject: Reply with quote  Mark this post and the followings unread

but we can use some of the renegade?

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gonz@
Soldier


Joined: 02 Mar 2004
Location: Argentina/Cordoba

PostPosted: Thu Mar 04, 2004 1:24 am    Post subject: Reply with quote  Mark this post and the followings unread

banshee if your interested tell me oke?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Mar 04, 2004 1:29 am    Post subject: Reply with quote  Mark this post and the followings unread

First of all, please, just dont post consecutive replies (just 1 is enough). If you have to add more content to your post, please edit it, unless you add this content days or months after you posted the original post.

And second, I need to see the quality of your work before being interested on it.

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Thu Mar 04, 2004 2:15 am    Post subject: Reply with quote  Mark this post and the followings unread

very good point banshee (on both subjects)

I've had people say stuff like this to me before, but they couldn't do crap... so please send us some sort of preview, you don't need to send the file if you wish, but screenshots would be nice.

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Karskin
Vehicle Driver


Joined: 16 May 2004
Location: England

PostPosted: Tue May 18, 2004 5:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I would really like to join. I am good at maps and storylines, and i can do some basic .ini editing ( i usually use sunedit 2k for mods). Also i know someone who is really good at flash, and he can make autorun files which can be helpful...

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Tue May 18, 2004 9:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

well iirc we could use mappers, BANSH oh BANSH another customer!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue May 18, 2004 11:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

A customer #Tongue. Cool Wink.

Anwyay, Karskin, do you have any sample of your mapping skills?

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Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

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Karskin
Vehicle Driver


Joined: 16 May 2004
Location: England

PostPosted: Wed May 19, 2004 8:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not on me no. I could make something 4 u. But i need something to work on so provide me with a map brief and i could make something...

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rogue4567
Rocket Cyborg


Joined: 02 Jan 2004
Location: at the computer

PostPosted: Sat May 22, 2004 3:18 am    Post subject: Reply with quote  Mark this post and the followings unread

ok forget what I said before

I cn do 3D if you tell me wat you want

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Karskin
Vehicle Driver


Joined: 16 May 2004
Location: England

PostPosted: Sat May 22, 2004 9:23 am    Post subject: Reply with quote  Mark this post and the followings unread

I have now got a sample of my work...a multiplayer map ive beng working on.



vein hole canyon.mpr
 Description:

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 Filename:  vein hole canyon.mpr
 Filesize:  202.82 KB
 Downloaded:  425 Time(s)


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Yuris Revenge: The Second War is now up and running once again!
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Karskin
Vehicle Driver


Joined: 16 May 2004
Location: England

PostPosted: Fri May 28, 2004 11:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Has anyone checked my map yet?? Confused

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Yuris Revenge: The Second War is now up and running once again!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri May 28, 2004 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry, I didnt noticed that you posted that map... I've downloaded it now and I will check it soon. Sorry for the delay Sad.

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2laserdude2
Civilian


Joined: 28 May 2004

PostPosted: Sat May 29, 2004 1:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can i join i can do really good rules.ini editing and i can serch the web for infantry i already have 5! much better then 2-3. Heres some coding...

[[CITY100]
Name=Light Technology
Image=CITY09
TechLevel=1
Prerequisite=BARRACKS
Strength=400
RadarInvisible=no
Crewed=yes
Power=-40
Points=20
Sight=4
Capturable=false
Points=5
Cost=250
Owner=GDI,Nod
Armor=wood
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=8
DamageParticleSystems=SmallGreySSys,BigGreySmokeSys
IsBase=yes

; Small Mech
[SMECH2]
Name=Mac II
Image=SMECH
Prerequisite=none
Primary=FireballLauncher
Strength=175
Category=AFV
Armor=heavy
Turret=no
IsTilter=no
TooBigToFitUnderBridge=true
TechLevel=9
Sight=5
Speed=6
CrateGoodie=yes
Owner=GDI,Nod
Cost=800
Points=25
ROT=7
BuildLimit=5
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60

; Small Mech
[SMECH1]
Name=Mac I
Image=SMECH
Prerequisite=none
Primary=Vulcan3
Strength=175
Category=AFV
Armor=light
Turret=no
IsTilter=no
TooBigToFitUnderBridge=true
TechLevel=5
Sight=6
Speed=7
CrateGoodie=yes
Owner=GDI,Nod
Cost=525
Points=25
ROT=5
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=15-I000,15-I006,15-I040,15-I042] #Fade in [/code]

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2laserdude2
Civilian


Joined: 28 May 2004

PostPosted: Sat May 29, 2004 1:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can i join i can do really good rules.ini editing and i can serch the web for infantry i already have 5! much better then 2-3. Heres some coding...

[CITY100]
Name=Light Technology
Image=CITY09
TechLevel=1
Prerequisite=BARRACKS
Strength=400
RadarInvisible=no
Crewed=yes
Power=-40
Points=20
Sight=4
Capturable=false
Points=5
Cost=250
Owner=GDI,Nod
Armor=wood
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=8
DamageParticleSystems=SmallGreySSys,BigGreySmokeSys
IsBase=yes

; Small Mech
[SMECH2]
Name=Mac II
Image=SMECH
Prerequisite=none
Primary=FireballLauncher
Strength=175
Category=AFV
Armor=heavy
Turret=no
IsTilter=no
TooBigToFitUnderBridge=true
TechLevel=9
Sight=5
Speed=6
CrateGoodie=yes
Owner=GDI,Nod
Cost=800
Points=25
ROT=7
BuildLimit=5
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60

; Small Mech
[SMECH1]
Name=Mac I
Image=SMECH
Prerequisite=none
Primary=Vulcan3
Strength=175
Category=AFV
Armor=light
Turret=no
IsTilter=no
TooBigToFitUnderBridge=true
TechLevel=5
Sight=6
Speed=7
CrateGoodie=yes
Owner=GDI,Nod
Cost=525
Points=25
ROT=5
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=15-I000,15-I006,15-I040,15-I042 #Fade in

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