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wiegert vector W8 twin turbo!
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confactor
Soldier


Joined: 07 May 2005

PostPosted: Sun Nov 20, 2005 5:49 pm    Post subject:  wiegert vector W8 twin turbo! Reply with quote  Mark this post and the followings unread

a voxel I made which I originally posted on tumsun that I think ppm should have too  Razz










vector final.vxl
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vector final.vxl
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 Filename:  vector final.vxl
 Filesize:  8.53 KB
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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Sun Nov 20, 2005 7:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice car there Wink

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Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Sun Nov 20, 2005 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

it is okay

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Remus
Rocket Cyborg


Joined: 14 Apr 2003
Location: North America

PostPosted: Sun Nov 20, 2005 10:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm usually not a big fan of these "that real world civilian vehicle would make a great TS voxel" voxel, but from what I see, the normals look decent and the texturing is good.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Nov 21, 2005 11:14 am    Post subject: Reply with quote  Mark this post and the followings unread

looks far better than tyler´s cars #Tongue

but make BIGGER VOXELS!

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Prime
Cyborg Soldier


Joined: 18 May 2004
Location: USA

PostPosted: Mon Nov 21, 2005 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a normal size for TS civvie car. It's very nice, too. Beats the shit out of tyler's junk.

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Tue Nov 22, 2005 3:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Well the only thing is its flat

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Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Tue Nov 22, 2005 11:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Its rather nice indeed

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Nov 22, 2005 12:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes, very nice indeed (I may repete this all the time, but, what else should I say #Tongue ?)

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Tue Nov 22, 2005 9:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Prime wrote:
It's a normal size for TS civvie car. It's very nice, too. Beats the shit out of tyler's junk.


STFU.

I make them to blend in. Meaning, full remap & shit.

This one is great, but it doesn't blend in well..

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Tue Nov 22, 2005 10:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

i dont like it... it looks as if a Titan stepped on it

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Tue Nov 22, 2005 11:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Which, it probably did..

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Nov 22, 2005 11:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

it would be nice if it wasnt flat. also dont be mean to prime tyler, just because he is infamous for being lame or something....i cant remember exactly but im sure there is a reason im not meant to like him.

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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Tue Nov 22, 2005 11:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks like the Volkswagen W12 concept, which is actually very flat IIRC but i prolly dont #Tongue

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed Nov 23, 2005 9:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Do any of you know what a Vector looks like? It's meant to be flat...




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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Nov 23, 2005 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

I wouldn't say that it's too flat, infact, I think it's as flat as the TS T-Bird

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Nov 23, 2005 4:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, ive never liked that car or the voxel... as i said it looks as if a titan stepped on the car and the voxel. Get me now? Wink

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed Nov 23, 2005 5:28 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Wed Nov 23, 2005 9:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

The voxel is still flater than the car but other than that its nice.

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confactor
Soldier


Joined: 07 May 2005

PostPosted: Thu Nov 24, 2005 6:01 am    Post subject: flat? Reply with quote  Mark this post and the followings unread

I dont think its too flat. it cant be much flatter than the civie cars that are already in TS and since sports cars like that usually do have a lower height imo its to be expected. of course I could see why ra2 fans might think its flat  Rolling Eyes
<>
btw I based it off of actual blue print dimensions, its the way its suppose to look  Wink



phrtk_1.mp3
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Last edited by confactor on Mon Apr 24, 2006 9:32 pm; edited 1 time in total

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Thu Nov 24, 2005 9:00 am    Post subject: Reply with quote  Mark this post and the followings unread

How did you make it, by hand or modelled?

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Thu Nov 24, 2005 9:57 am    Post subject: Reply with quote  Mark this post and the followings unread

By looking at the pics i would say by hand...

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confactor
Soldier


Joined: 07 May 2005

PostPosted: Thu Nov 24, 2005 4:47 pm    Post subject: by pictures actually Reply with quote  Mark this post and the followings unread

I actually took it directly from the picture, pasting vertical frames into vseIII. although I did add the underside texture and edited some of the colors since ts doesnt have the ones that I wanted  #evil

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